Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RoguefortNewsRoguefort 0.5.4 - hotfix patch and new sprite art
Game update

Roguefort 0.5.4 - hotfix patch and new sprite art

Roguefort · published 16 May 2026, 14:46 UTC

All newsPlayers around this dateRead on Steam

Hey all,

This is a patch that - all going well - resolves launch issues for players on Linux. The game hopefully launches properly on Linux via Steam, including Arch and EndeavourOS, resolving the long-standing silent hang on startup. Thanks for your patience, and to everyone who reported it (especially Yrebrac and sanskritguy on Discord).

Some other fixes:

Fishing fixes

  • The reel mini-game no longer ends instantly. One keypress is one action again, so you get your full time to land the catch (thanks SamV for reporting this).

  • Casting with a fishing rod no longer throws a spurious "No ranged weapon equipped" message.

Gold fixes

  • The Character Sheet now shows your correct gold. It was previously stuck at 0. (Again, thanks to SamV for the quick bug report).

  • Mining a gold vein now properly adds to your gold. The counter updates as expected.

Also! New sprites have arrived in this patch, thanks to dev team pixel artists ArkHaven, Merlin, and ElfieTheEsp.

9 new creature and companion sprites:
coastal serpent, sea turtle, deepbat, rockslide beetle, cave bear, and the mine canary, frost owl, and storm roc companions, plus a crystal bat touch-up.

That's it for tonight - now, back to sleep for this Australian dev :-)

Enjoy and have a nice weekend.

More from Roguefort

Other announcements

All news
In-game event10 Sep 2026Roguefort launches into Early Access on October 13Hey everyone, What a day! I woke up this morning to discover that Splattercat streamed Roguefort, and really enjoyed it! He had high praise for the game and loved the depth and quality-of-life features as well as the combat and simulation mechanics. You can see the video here: This has brought a lot of new players to the game and I'm delighted to welcome you all. Thanks for wishlisting and lett…In-game event3 Aug 2026The Roguefort Demo has come off the Store page (but the Playtest is now live!)Hey everyone, The Roguefort Playtest has been live for a few weeks now and has attracted nearly 600 players! I'm blown away by the interest and the positive feedback so far, and even more blown away by the number and quality of suggestions and bug reports. If you are reading this and haven't tried the Playtest yet, please join via the Roguefort Steam store page . I was also stoked to learn that…In-game event10 Jul 2026Roguefort Demo v0.8.3 - "The World Turns"Roguefort Demo - Update v0.8.3 - "The World Turns" This is another big one, with several pretty massive branches now merged into the demo after several months of development work. Four seasons The overworld now runs a real climate model. An 8-month calendar (two named months per season, from Thawtide to Wolfmoon) sits on the top bar with an almanac tooltip counting down to the next month and se…