Sorry We're Closed - Art Book
Playing now
—First samples arriving
—of peak
All-time peak
—Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Chinese Language Support and New Character Portraits Hey, today's update adds Traditional and Simplified Chinese language options! Alongside this we have five new character portraits, including T.A.D, Larry and Stacy! All named characters in the game now feature a dialogue portrait painted by our artist C.Bedford. We've made a few other adjustments and bug fixes as well, here's the full list of changes. · Feature: Added Chinese (Traditional) and… | 18708227 | |
| Community | Open Your Eye(s) and Ears - Merch is Here! Hey, we have our second of three announcements for the week - it's merch time! Double LP Vinyl OST C.B.'s dreams of translucent HOT PINK and opaque NEON GREEN are brought to life with Black Screen Records! Inside are two double-sided LP vinyl with unique art on each side of each vinyl. Including the full OST plus unreleased instrumental versions of Catton and Okumura's tracks - four sides of mu… | — | |
| Community | Michelle is a winner at the 2025 Game Maker's Sketchbook Hey, we have three announcements coming this week and we're starting off with some art! Michelle is in the winning selection for Character Art in the 2025 Game Maker's Sketchbook! This initiative is "aiming to highlight and celebrate all forms of art related to the craft of making games" , you can read more about the project here as well as see all of the winning selections . C.B. entered a cha… | — | |
| Community | Demo Update Hey! We released our original demo back in October 2023 and it was missing many improvements that were included in the full game along with the updates we've been adding since launch. A new demo is available today that includes: · French, Spanish and Japanese language options · Improved controller support · Optional tank controls · Aim assist options · Difficulty modes · Accessibility settings… | — | |
| Esports | Premium Physical Version and Console Release Hey! It is a dream come true to have Sorry We're Closed launch on consoles. It's available now for Switch, PS4, PS5, Xbox One and Xbox Series X/S. We have an extra treat to share as we've worked with Serenity Forge on a premium physical version that's available to pre-order now for Nintendo Switch and PlayStation 5. It includes reversable cover art and inside the case you'll find 3 lovely goodi… | — | |
| Major update | New Game+, Time Attack and... Marty's Portrait! Hey! We've been working on some much requested features for the last few months. Today we're released an update on all platforms that includes: · New Game+ · Time Attack Mode · Difficulty Modes There are a whole set of bug fixes and adjustments as well. More detail about the new features and how to access them is available in this post . C.B. has been hard at work on new character art - we've a… | — | |
| Esports | Sorry We're Closed is coming to consoles this week! We have a big update coming for PC this Thursday and on the same day (March 6th) Sorry We're Closed will release on Switch, PS4, PS5, Xbox One and Xbox Series X/S. Console versions include every adjustment and fix we've made to the PC version since launch as well as all the new features coming in this week's update. · The demon world is more accessible than ever with rebalanced combat areas, im… | — | |
| Community | New Features Coming March 6th New Portraits Some key cast members will have new portraits, painted by C.B. Experience Marty's glow-up soon! New Game+ Restart the adventure in New Game+ to keep your upgrades and collectables as you explore alternate story paths. · Collect artifacts you missed on previous runs · Re-collect artifacts to sell again for more Yowzas · Become the ultimate Michelle with all of T.A.D's upgrades! New… | — | |
| In-game event | Controller Aiming Improvements and New Aim Assist Options Today’s patch updates controller sensitivity, smoothness and adds an adjustable aim assist feature for targeting enemy weak points. This is an update I’ve been working on for several weeks with the goal of improving play when using a controller. Aiming should be smoother and we’re hoping it makes for a comfortable experience when playing with a controller. The “Weak Point Aim Assist” will help… | 16828765 | |
| Community | Awards, Nominations and Overwhelmingly Positive! Best Queer Horror Romance Game Yesterday, Friday 13th , we were awarded "Best Queer Horror Romance Game" at TGAGWCAGA 2024 (The Game Awards for Games Who Can't Afford the Game Awards) - a highly contested category! It was a lovely event highlighting so many cool indie games. You can see the show here: The Horror Game Awards Today, Saturday 14th , we'll be at the Horror Game Awards where we are… | — | |
| Community | Sorry We're Closed is part of TGAGWCAGA 2024! We’re thrilled to announce that Sorry We're Closed will be featured in TGAGWCAGA 2024—The Game Awards for Games Who Can't Afford the Game Awards! This one-of-a-kind indie showcase is streaming today Friday, December 13th! 📺 Watch the stream here: 🕔 Friday, December 13th 5pm UTC / 6pm CET / 12pm ET - the event has been delayed by one hour! 6pm UTC / 7pm CET / 1pm ET TGAGWCAGA highlights incred… | — | |
| Game update | Patch Notes for December 5th 2024 Hey, today we have an update for the credits (thank you to our localisation team and community testers!) as well as some adjustments to settings and stats. · Adjustment: Credits updated for localisation teams and community testers · Feature: A second song now plays towards the end of the credits so it isn’t silent after the main credits song finishes · Feature: Added support for AZERTY keyboard… | 16644077 | |
| Community | Nominate Sorry We’re Closed for Outstanding Visual Style! We would love to thank everyone so far that has supported our game and gave us such wonderful reviews! The outpouring support from you all has been so heartwarming! 432 reviews with 99% positive is something we never expected. If you’d like to show further support, the Steam Award nominations have just started! We would love it if those of you who enjoyed the game would vote for Sorry We’re Clo… | — | |
| Community | A week after launch - Community love Hey, cursed vessels, It has been one week since the launch of Sorry We’re Closed and we have been just blown away by the support and love for the game! When releasing any game, we’re always afraid that somehow something fell under the radar– but thanks to the hard work from a la mode, we’re thrilled at the reception Sorry We’re Closed has been getting! It has been an honor to watch you all play… | — | |
| Game update | Patch Notes for 20th November 2024 Hey, today I have fixed some bugs and made a couple of adjustments. · Bug Fix: fixed potential for offscreen player to walk off a ledge and be killed during the credits sequence · Bug Fix: fixed the aquarium generator room relocking if you previously completed it, saved, loaded and re-entered the room · Bug Fix: under certain circumstances the player could spawn on the lower floor of the aquari… | 16474769 | |
| Game update | Patch Notes for 19th November 2024 Hey, this is a small supplementary patch for yesterday's update. There was an unforeseen issue where achieving the highest score for every single stat in used for end of level rankings would mean you had so many stars the game wasn't sure what to show you on the results page. This is now fixed and you'll be correctly awarded a 6 star ranking. Thank you Tom | 16458626 | |
| Game update | Patch Notes for 18th November 2024 Hey! Today’s update is for some important bug fixes that players have kindly shared info on. · Bug Fix: rankings didn’t correctly calculate if you had exactly 0 deaths or 0 water bottles used · Bug Fix: in certain circumstances crushed critters could respawn when you loaded a save. If you’re trying to track them all down and encountered this issue then it won’t stop you getting the achievement… | 16453255 | |
| Game update | Patch Notes for 16th November 2024 Thank you to everyone supporting us at release, we've been overwhelmed at the response and are so happy to see people enjoying the game. I've been checking the community posts for reported issues and have a patch ready to address the first batch of these. · Bug Fix: the stats screen value shown for the total artifacts available to collect was reversed on levels 3 and 4 · Bug Fix: some combat ac… | 16429364 | |
| Community | Sorry We’re Closed is out now! Hey cursed vessels, It is time to face your demon who placed a curse on you. Sorry We’re Closed is out now. Follow Michelle as she battles to break the curse placed on her by a demon looking for love. Traverse through atmospheric environments while entering the perilous demon world using your third eye to find different items, weaknesses, and paths hidden between two worlds. Sorry We’re Closed… | — | |
| Community | Steam Deck Ready We've been busy testing the full version of the game in the run up to launch. We are very happy with the results! Here it is sitting in good company in our library - yes that is "132.7 hours" in the last two weeks! Not all on Deck, but we have been working flat out in preparation for launch (the game logs time when I'm in engine tweaking things as well as testing builds). FPS If I disable the F… | — | |
| Community | Sorry We're Closed Wins "Best Video Game" at Aesthetica! We are thrilled to announce that Sorry We're Closed won "Best Video Game" at Aesthetica Short Film Festival! Founded in 2011, Aesthetica is a BAFTA-Qualifying international film festival which takes place annually in York, UK. In recent years they have added a Games Lab to the festival, "Video games are an immersive experience. We see the journeys into narrative design as a crucial way to under… | — | |
| Community | The Music of Sorry We're Closed in Save & Sound Hey cursed vessels, Sorry We’re Closed was just featured in Save & Sound where Okumura revealed the process in developing music and more insights into the design. If you missed it, you can watch it here! We are less than 10 days away from launch! November 14th is so close! -riv otter | — | |
| Community | Sorry We’re Closed Joins Save & Sound on November 5th Hey cursed vessels, Sorry We’re Closed will join the upcoming Save & Sound! Save & Sound is an online music festival which celebrates toe-tapping soundtracks as well as unique implementations of music and audio in games. Sorry We’re Closed section will start at 3pm PST on November 5th! - riv otter | — | |
| Community | 1990’s Sorry We’re Closed Game Article Mockup! Hey cursed vessel, We are wrapping up Steam Next Fest with a Sorry We’re Closed game article mockup! Remember those old, amazing game articles that came in old school magazines like Nintendo Power or Game Informer? Our artist Drew, designed a Sorry We’re Closed version! Seeing those old articles brings back some nostalgia. I wonder how much I’d have loved this game if it came out in 1996. We ar… | — | |
| Community | Ask the Devs in the Akupara Discord Hey cursed vessels, We are less than one month away from the launch of Sorry We’re Closed on November 14th! 27 days left until you get to face the curse of the Duchess. Are you counting and preparing? Break the curse… If you played the Sorry We’re Closed demo and had some burning questions about the game, development, art, etc. then I am hosting an Ask the Dev session on the Akupara Discord whe… | — | |
| Community | Sorry We’re Closed has joined Steam Next Fest! Hey cursed vessels, With Sorry We’re Closed release date being exactly one month away (November 14th), I’m excited to announce that we have joined Steam Next Fest! Check out the Sorry We’re Closed demo and if you enjoy the demo, be sure to give us a wishlist! We may have a few other things planned for the week but I can’t reveal yet. - Riv otter | — | |
| Community | Sorry We’re Closed Release Date: November 14th Hey cursed vessels, If you had your third eye out watching the Six One Indie Showcase you would have seen that Sorry We’re Closed will be coming out on November 14th! Michelle is cursed by a powerful demon and she must travel between two different worlds which she can traverse between by opening and closing her third eye. She must use that power to break the deadly curse and survive the dangero… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.