AUDIOMECH Demo
Playing now
0Sampling since 22:27 UTC
—of peak
All-time peak
08 Sep 2026
Playing now
0Sampling since 22:27 UTC
All-time peak
08 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Better Bass Blade + enemy tuning Thanks for the thoughtful feedback in reviews and discussion posts! Better Bass Blade · increased max blade length (except in training) · bigger and brighter blade impact effect · increased knockback on dragons from blade hits (when bass is strong) · less inertia on directional changes while in bass blade form Enemy Tuning · decreased maximum size for bass balloons. These were escaping a little… | — | |
| In-game event | Demo now in 13 languages! Welcome Next Fest players! Your timing is good. A bunch of lovely early-adopters showed up and helped iron wrinkles out of the demo last month. Thanks so much for all of that help and feedback on the steam forum. There’s been lots of fixes a few new Options: · Three camera settings: Smooth, Fast, and Fixed · You can enable platform fallthrough for bass mode. Just point the sword down to fall th… | — | |
| Community | Demo available Now! The Audiomech Demo is now available! The demo supports the first two levels, two boss fights, powerups to unlock, friend leaderboards, and every song ever made. Feedback appreciated! Please share your thoughts on the steam forum or in a review to help shape the next demo update. Thanks for taking the time to check it out! Dylan | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.