Taiyi Saga
Playing now
—First samples arriving
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All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | [Update Notes v0.4.15] Thank you for your continued feedback and support! 🛒 New Content · New challenge mode "Abyssal Oppression" : when enabled, floors 3/16/31/46 force a choice of one from three; each effect lasts for the rest of the run and cannot be cancelled · New enemy "Haunted Lantern" : with its own idle animation and three intents — Startle, Will-o'-Wisp, and Gnaw · New boss form "Rampaging Mechanical Core"… | — | |
| Game update | Update Notes v0.4.14a Thank you for your continued feedback and support! This is a small patch: 🔧 Bug Fixes · Corrected "Withered Recovery" healing: the amount is now a fixed share of max HP instead of scaling with current missing HP 🛒 New Content · New enemy "Wolf Pup" : with its own idle and pounce animations, and a new intent "Clumsy Pounce" — sweeps an entire row, and if it hits nothing it tumbles and is stunn… | — | |
| Game update | Update Notes v0.4.14 Thank you for your continued feedback and support! 🔧 Bug Fixes · Fixed the Suffering Maiden replaying father-related story scenes after the special ending had already been achieved · Fixed the world map staying visible when entering the Suffering Maiden battle · Fixed the "Qi Refining" keyword showing placeholders instead of actual values 🛒 New Content · New "Wanted Waystation": a checkpoint… | — | |
| Game update | Update Notes v0.4.13 Thank you for your continued feedback and support! 🔧 Bug Fixes · Fixed the Suffering Maiden's special story scene triggering repeatedly · Fixed incorrect backgrounds on several events (Bronze Dungeon, Qingyun Sect, Sect Recruitment, Corrupted Wolf King) 🛒 New Content · Floor selection reworked into a full-screen immersive world map: hand-painted map, seven floor icon types, vermilion ink-circ… | — | |
| Game update | Update Notes v0.4.12 Thank you for your continued feedback and support! 🔧 Bug Fixes · Fixed spirit root "reach 6" achievements never unlocking (existing saves unlock them automatically) · Fixed "Withered Recovery" at safe zones reducing HP instead of restoring it at high health · Fixed "Close and Seal" finisher having no effect, and its description numbers overlapping after upgrade · Fixed "Blood Rage" buff icon n… | — | |
| Game update | Update Notes v0.4.11 Thank you for your continued feedback and support! 🔧 Bug Fixes · Fixed enemy intent being hidden when too many debuffs are active (now splits into a second column past 3) · Fixed "High Pat on Horse - Refined" description not updating after upgrade · Fixed "Blood Mark" having no effect when played · Fixed spirit root achievements showing 0/6 and regressing when a root drops · Corrected "Qingyun… | — | |
| Game update | Update Notes v0.4.10 Thank you for your continued feedback and support! 🔧 Bug Fixes · Fixed move mode being cancelled by mouse movement · Fixed arrow keys/gamepad requiring a hand-card click before taking over after clicking Move · Fixed cards staying enlarged after cancelling target selection with right-click · Fixed "Lingering Venom of Xiang Liu" and "Bamboo Slip Left at Han Gu Pass" relics never taking effect ·… | — | |
| Game update | Update Notes v0.4.9 Thank you for your continued feedback and support! 🔧 Bug Fixes · Fixed knockback drift and crashes during multi-hit combos (e.g. Herb Blade) · Fixed mouse losing control and focus flickering after connecting a gamepad · Fixed map ESC/B accidentally opening the settings panel · Fixed Hub NPC plaza not unlocking for older save files 🛒 New Content · Walking Corpse now has an idle animation 🃏 Ca… | — | |
| Game update | Version v0.4.8 Thank you for playing the League of Transmigrators demo! \ - Fixed keyboard/gamepad navigation in the discard selection window - Fixed card animation occasionally hanging \ - Updated card art for "Flowing Combo" and "Drunken Palm" \ - NPC shop and character creation now support keyboard/gamepad input - New battle Status Zone: inspect Buff/Debuff panels with keyboard/gamepad \ - Seven-Injury Blo… | — | |
| In-game event | Martial Artist Five Martial Arts mapped to Five Elements 🥋 Class Overview The first playable class is the Martial Artist — a character who masters five distinct martial styles, each aligned with an elemental attribute. 🗺 Mapping · Taiji → Earth : Balance, defense-to-damage conversion, stance & sustain · Bajiquan → Metal : Armor break, penetration, decisive finishing · Drunken Fist → Water : Flow, chaining,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.