Thank you for your continued feedback and support!
🔧 Bug Fixes
Fixed enemy intent being hidden when too many debuffs are active (now splits into a second column past 3)
Fixed "High Pat on Horse - Refined" description not updating after upgrade
Fixed "Blood Mark" having no effect when played
Fixed spirit root achievements showing 0/6 and regressing when a root drops
Corrected "Qingyun Soul: Qi" description to say Temporary Strength
🛒 New Content
New standard enemy "Mechanical Sentry", with its own idle animation and encounter
"Nine-Tailed Fox" and "Mutated Qingyun Senior Brother" now have idle animations
⚖️ Balance Changes
Early difficulty curve reworked: encounter pools split into floors 1-3 / 4-8 / 9-14
Mechanical Sentry added to floors 1-3; Mechanical Spider moved back to floors 4-8
Ice Root unlock condition adjusted; descriptions updated
Minor stat tuning for several elites and bosses
Thanks for playing — please keep the bug reports coming!