Project Exodus
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| v0.6.10 - Bug Fixes & QOL Bug Fixes & QoL · After Turtle's spin attack, clients sometimes remained in an "ice walking" state. · Players could move in the lobby. · Spectators could not hear each other, and living players heard dead players heavily distorted. · The ship was very unstable and players could end up outside of it. · Players left outside the ship did not count as "dead", so no money was deducted for reviving.… | 26130412 | |
| Demo Out!! Fix & Balancing New Content · Ark: · Added basketball hoop. · Warehouse: · Added procedural trees outside. Changes · Minibot: · Improved voice effects. · Nets: · Each net type now has its own grenade (different colors). · Improved net rope effect. Bug Fixes · Sensitivity did not change instantly. · Flare Gun did not work for clients. · Improved FPS on low-to-mid range PCs. · Reduced RAM consumption. · General… | 25749116 | |
| v0.6.6 - Balanceo y Corrección de Errores New Content Options: · You can now choose the audio playback device. Changes Artifacts: · Soccer Ball: · Improved physics. Bug Fixes · Improved physics for trapped enemies. · Exiting the ship while the door was opening caused instant death. · Net Launcher info remained on the top right of the screen even after being deselected. · Some texts displayed incorrectly in the Map Selector in certain l… | 25675672 | |
| v0.6.5 - General Fixes and Remodeling New Content UI: · A new cursor icon for all interfaces has been added. Changes Items: · Pistol: · 3D model changed. · Icon changed. · Flare Gun: · 3D model changed. · Icon changed. Bug Fixes · Water level did not rise during rainy weather. · Bullets did not affect stunned enemies. · Sonic Monster dealt damage through walls. · Sonic Monster attacked through walls. · Sonic Monster passed through… | 25561495 | |
| v0.6.4 - Minibot Utility, Fix & QA New Content UI: · Added tooltips/item information when holding an object in your hand. Minibot: · Can now shoot a straight laser beam that stuns and deals damage to both enemies and players. Bug Fixes · Player upgrades now have textures. · Optimized RAM and reduced disk space usage. · Whisper's whispers did not play in the correct position when caught. · Changed Nimbus's sounds. · Nimbus did no… | 25550893 | |
| v0.6.3 - New Quick Tutorial, Fix & Balancing New Content · Tutorial: · Added a small tablet tutorial with slides. · This tutorial is given to each player at the start of the match. Balancing · Enemies: · Sonic Monster (Bat): · The sonic wave now affects other enemies. · Increased sonic wave damage (15 -> 25). · Increased melee attack damage (25 -> 75). Bug Fixes · Whisper no longer gets stuck on the Warehouse stairs. · Improved visibility… | 25500521 | |
| v0.6.2 - Fix & Balancing Balancing · Artifacts: · Flask: Increased value ([10-20] -> [20-40]). · Biohazard Paper: Increased value ([2-10] -> [5-10]). · Eye: Increased value ([15-20] -> [30-40]). · Maps: · Laboratory: · Reduced artifact spawn count ([60-70] -> [50-60]). · Reduced artifact multiplier per extra player (x1.75/player -> x1.5/player). Bug Fixes · Optimized both game install size (2.32 GB -> 1.82 GB) and RAM… | 25458843 | |
| Bug fixes Bug Fixes · The water in the mansion was missing its texture. · Upgrade names were not translated in the menu. · You wouldn't die if the ship left while you were outside. · A water gun spawned by default in the ship. · Nimbus moved erratically for clients. · Some animations were not showing on clients. | 25422132 | |
| v0.6.0 - Malevolent Manormajor New Content Maps: · Sr. Reginald’s Manor: · Rework of the Mansion map, now named "Sr. Reginald's Manor". · Added procedural basement. · Added a river surrounding the manor. · Added a cabin near the entrance. · Added a new ladder system. Main Menu: · Added a new "Credits" section. Items: · Water Gun: Used to condense Nimbus so it can be trapped. · Water Grenade: Used to condense Nimbus so it can… | 25420668 | |
| v0.5.0 - Warehouse Armedmajor New Content Maps: · Warehouse: · Rework of the Warehouse or "Armory" map. It is mainly visual, but I have also added many new gameplay areas and adjusted the old ones to make it feel more claustrophobic. · As for the garage, it keeps the same structure but now has more walls and obstacles that create blind spots and add to that claustrophobia. You will no longer be able to see the entire garage… | 24778051 | |
| v0.3.7 - Fix & Balancing Changes Net System · If an enemy manages to move far enough away, they will now pull the player forcefully to prevent being dragged to the ship. · Nets are no longer launched instantly upon clicking. You must now hold and charge the net launcher before firing. The distance the net travels depends on how long you charge it (max 3 seconds). Ark · Fixed an issue where two Earths would appear in sp… | 23611787 | |
| v0.3.6 - Fix & Balancing Changes Warehouse · Artifacts now mostly spawn inside the building and the garage to encourage exploration. Enemies · Whisper: Can now only move within indoor areas. · Turtle: Can now only spawn in indoor areas, but is able to move outdoors. · Sonic Monster: Can now only spawn in indoor areas, but is able to move outdoors. Balancing Maps · Warehouse: · Increased first enemy spawn time: 45s -> 6… | 23563165 | |
| v0.3.5 - Fix & Gameplay Changes New Content Warehouse: · Added background mountains for better ambiance. · Map lights now kill Whisper. Player: · Item weight now affects movement speed. · Stamina now only decreases based on items equipped/carried on the head. Enemies: · Each enemy now has a minimum level required to start spawning. Changes Warehouse: · Added a garage ventilation exhaust to increase visibility in the lower are… | 23547360 | |
| v0.3.4 - Minor Bug Fix Changes: · On the save selection screen, the days remaining to meet the quota are now displayed instead of the current day. · Added low-quality shadows to the "Low" preset instead of disabling them completely. Bug Fixes: · Fixed an issue where entering settings and clicking "Back" prevented you from opening settings again. · Fixed a bug where changing maps in the map selector while the ship was… | 23523709 | |
| v0.3.0 - The Weather Updatemajor New Content · General Systems : · New Enemy Capture Mechanic : Now you can only catch one enemy at a time. You will have to drag them with physics to the ship. They can escape just like before, but now you will receive a detrimental effect if they do. You can release the rope with right-click and reattach a rope to the net with E while holding the net launcher in your hand. If you break the lin… | 23505299 | |
| Project Exodus - v0.2.2 New Content · New base: The cave has been replaced by an intermediate spaceship located between Earth and the Ark. · New sounds for the Turtle enemy. Changes · The ship now has an access ramp instead of a hatch, allowing enemies to enter. · Biomass and artifacts are now delivered at separate points. · Shop items are no longer delivered by a drone; they now appear through a tube inside the inter… | 21890404 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||