Dribble Deck
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | April Update April was a big month. A lot of systems that had been roughed in got properly finished, lots of bug fixes and overall polish. April Milestones I had three big milestones set for myself this month (and managed to finish these although there is both more content and polish work left): · A basic meeting/event scene where the player experiences the story and can choose from different options to pro… | — | |
| In-game event | First update I'm just going to be myself here. I've never done this before. I don't know what I'm doing. But I am making this game and it's going well. Total development time so far is roughly 26 months but I do have a full job and three kids so that accounts for the not so swift pace. However, the game is coming along. Lots of new stuff added and polished the last few weeks and I can definitely see big str… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.