Tiling Town
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Tiling Town demo-v1.12 Reorganized the categorization of tiles and terrain drawing tools. · Improved the behavior of terrain drawing tools. · Fixed a bug where lines drawn with the terrain drawing tool remained on the map when a specific cutscene began. | — | |
| Game update | Tiling Town demo-v1.11 Added a feature that allows you to place various terrain tiles along drawn lines. · Guide pages that rely on the content of other pages will now be unlocked only after you have read those prerequisite pages. | — | |
| Game update | Tiling Town demo-v1.10 If all cells are filled with tiles but other rules for completeing the Area are not satisfied, those rules will now be highlighted. · Fixed a bug that occurred when repeatedly clicking Quit the Game. · Adjusted the wording of some guides. | — | |
| Game update | Tiling Town demo-v1.9 Implemented a feature to write text notes. · Added new guide pages. · Added keyboard controls for scrolling the guide. · Improved behavior around unselecting tile/mark placement modes. · When selecting “Quit the game,” it now returns to the title screen. | — | |
| Game update | Tiling Town demo-v1.8 Restored camera controls when the mouse wheel pressed in order to move the camera even when tiles are selected. · Implemented a temporary fix for the issue where moving the camera too far away prevents returning to the map. I plan to address the following in future updates: · Area completion hint feature (providing inference methods to guide whether each area can be completed with available til… | — | |
| Game update | Tiling Town demo-v1.7 Changed camera controls using the mouse. · Implemented tile eyedropper tool (selecting the tile the cursor points to on the map). · Added an option to enable/disable looping within a category when selecting previous/next tiles. · Added an indicator to the guide list showing whether unread items exist within a category. · Updated some text. | — | |
| Game update | Tiling Town demo-v1.6 Added a description of the auto-save feature to the "Quit Game" dialog. · Made minor improvements to the guide. Content has been added to "Rules > General > Adjacent tiles must match their patterns." · Fixed the error check display for the road condition to complete Areas. | — | |
| Game update | Tiling Town demo-v1.5 Fixed the default key assignments for "select previous tile" and "select next tile" being reversed. · Fixed some text. I'm going to implement a hint feature that determines whether the specified area can be complete at that point and displays the reason if it cannot. | — | |
| Game update | Tiling Town demo-v1.4 Added a new guide page (Tips > general > A practical example: Right after the tutorial). If you're unsure how to proceed after completing the tutorial, please refer to this guide! | — | |
| Game update | Tiling Town demo-v1.3 Implemented undo and redo. · Added upper and lower limits for camera zoom. · Corrected some text. I'm currently writing a practical guide for players who are unsure how to get the fifth tile. Please wait for the next update... | — | |
| Game update | Tiling Town demo-v1.2 Added some keyboard shortcuts and implemented key configuration. · Removed a tree that obstructed the view. · Added a link to the official Discord server. | — | |
| Game update | Tiling Town demo-v1.1 Changed camera controls using the mouse. You can check new controls in the settings instructions. · Added support for Simplified Chinese. You can switch languages from the demo setting on Steam (Properties > General > Language). · Corrected some text. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.