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Tiling TownNewsTiling Town Progress Report / Tiling Forest v1.14
In-game event

Tiling Town Progress Report / Tiling Forest v1.14

Tiling Town · published 29 Aug 2026, 07:09 UTC

All newsPlayers around this dateRead on Steam

Updates

  • Removed the blinking indicator that appeared when the conditions for completing the Forest were no longer met.
  • Added an overall forest progress indicator to each save slot.
  • When zooming out the camera, Areas that have never been completed will now display a "!" mark.
  • Added a warning at the beginning of a guide when its prerequisite guide has not been read.
  • Unvisited markers are now displayed only on roads that can be reached directly from revealed Areas. As a side effect, some dead ends now display unvisited markers as well. (This does not affect puzzles.)

Progress Report


I've been working toward releasing Tiling Town in Q3 2026, but given the amount of work remaining, this seems unlikely.
I sincerely apologize to everyone who has been looking forward to the game, but I've decided to postpone the release.

Puzzle Design
The puzzles for six towns are already complete, and I'm currently checking that each puzzle has a unique solution and adjusting their difficulty.
This process is taking longer than expected.

If you’ve fully cleared Tiling Forest, you'll probably already have an idea that Tiling Town also features a structure where multiple areas intertwine to form a single large puzzle. As a result, when an alternative solution is found in one area, it often leads to large-scale revisions that affect surrounding areas as well.
Since fixing puzzles after release would cause compatibility issues with save data, we can’t just rush through this work and go ahead with the release.

Hint Feature
I've been receiving a lot of feedback asking for a feature that shows which areas can be completed, but the intended progression of this game is to solve areas negatively (proving that an area cannot be completed) in order to narrow down which areas can be solved positively (completed).
For that reason, I didn't want to create a hint feature that would allow players to skip the entire negative-solving phase.

Instead, I decided to provide hints that explain which guides to refer to and which cells to focus on in order to solve an area using the tiles you currently have.
I hope this will create a stronger connection between the guides and the actual puzzles, making it less likely that players will have the experience of "I read the all guides, but it didn't contain any useful information".

(Image of a hint page currently in development)


At the moment, the guides and hints for the first four towns are complete.
This hint feature was not part of the original plan when I set the initial release schedule, so adding it has also had an impact on the development timeline.

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I expect the release to be in November or December at the earliest, but depending on future progress, it may be delayed a little longer.
(There are some interesting puzzle games reportedly coming out this year, such as DEG, Order of the Sinking Star, and Trifolium: The Adventures of Gary Pretzelneck. I hope you'll enjoy those while you wait!)

More from Tiling Town

Other announcements

All news
In-game event6 Oct 2026Tiling Forest v1.15As development continues toward the release of Tiling Town , this update introduces a hint feature, improved controls, and new quality-of-life features. Guide and Hint Feature · The Hint feature has been implemented. When enabled, it provides step-by-step hints on how to unlock and complete Areas. · The Guide has been reorganized, with pages added or removed and more examples provided. · Termin…Game update13 Jun 2026Tiling Town demo-v1.13Changed the fullscreen behavior to fix an issue that makes the game uncontrollable on Steam Deck. (Steam Deck and controller support are not implemented yet, so for the best experience you'll need to configure controller bindings through Steam.) · Expanded the range of keys that can be assigned in the key configuration menu. As for the full version, I'm currently designing the puzzles for the f…Game update29 Mar 2026Tiling Town demo-v1.12Reorganized the categorization of tiles and terrain drawing tools. · Improved the behavior of terrain drawing tools. · Fixed a bug where lines drawn with the terrain drawing tool remained on the map when a specific cutscene began.