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Tiling TownNewsTiling Forest v1.15
In-game event

Tiling Forest v1.15

Tiling Town · published 6 Oct 2026, 06:27 UTC

All newsPlayers around this dateRead on Steam

As development continues toward the release of Tiling Town, this update introduces a hint feature, improved controls, and new quality-of-life features.

Guide and Hint Feature

  • The Hint feature has been implemented. When enabled, it provides step-by-step hints on how to unlock and complete Areas.
  • The Guide has been reorganized, with pages added or removed and more examples provided.
  • Terminology related to parity has been clarified. The value previously called "the parity of the cells" is now called "the color imbalance of the cells."

Tools

  • Camera controls have been reorganized to prevent tiles from being removed accidentally.
  • The usability of the Terrain Pen has been improved.
  • A feature for counting drawn marks has been added. This is useful for calculating the number of cells or the color imbalance of cells.
  • Marks are now included in undo and redo operations.
  • The tile placement management feature has been revised. It now focuses on loading the placement from when the Forest was cleared, with simpler controls.

Control Guide and UI

  • A control guide for the currently selected tool is now displayed in the upper-right corner of the screen. Its visibility can be toggled using the button in the lower-right corner.
  • Incomplete Areas and locked roads are now displayed more prominently when the camera is zoomed out.
  • Undo and redo buttons have been added to the screen, allowing these actions to be performed with the mouse.
  • The UI now scales according to the window size.

Settings

  • The interval between automatic saves can now be configured.
  • New keyboard shortcuts have been added.
More from Tiling Town

Other announcements

All news
In-game event29 Aug 2026Tiling Town Progress Report / Tiling Forest v1.14Updates · Removed the blinking indicator that appeared when the conditions for completing the Forest were no longer met. · Added an overall forest progress indicator to each save slot. · When zooming out the camera, Areas that have never been completed will now display a "!" mark. · Added a warning at the beginning of a guide when its prerequisite guide has not been read. · Unvisited markers ar…Game update13 Jun 2026Tiling Town demo-v1.13Changed the fullscreen behavior to fix an issue that makes the game uncontrollable on Steam Deck. (Steam Deck and controller support are not implemented yet, so for the best experience you'll need to configure controller bindings through Steam.) · Expanded the range of keys that can be assigned in the key configuration menu. As for the full version, I'm currently designing the puzzles for the f…Game update29 Mar 2026Tiling Town demo-v1.12Reorganized the categorization of tiles and terrain drawing tools. · Improved the behavior of terrain drawing tools. · Fixed a bug where lines drawn with the terrain drawing tool remained on the map when a specific cutscene began.