Acceptable Losses Demo
Playing now
10−27 vs. yesterday
16%of peak
All-time peak
628 Sep 2026
Playing now
10−27 vs. yesterday
All-time peak
628 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Your Soldiers' Health The trench keeps your men out of sight from the enemy. It also confines them in wet, cold, and cramped conditions. Two dangers require your vigilance: Disease Trench Foot Disease Disease can increase due to missions and nightly events. Even a man in sound health may be laid low without warning. Rats, lice, and poor hygiene all contribute. Personal cleanliness and trench hygiene are therefore of… | — | |
| Community | Behind Enemy Lines Enemy Systems in Acceptable Losses are reflected in two variables that affect missions and appear in the nightly Intel Reports: Enemy Defenses Enemy Activity There is also one hidden variable that simulates the fog of war: Local Manpower Pool Enemy Defenses Only successful mission outcomes can reduce Enemy Defences, so hit them hard when you can. The enemy doesn't rebuild their fortifications d… | — | |
| In-game event | Much Needed Balance This update brings more balance to Acceptable Losses , which was sorely needed. Before the update, missions felt a little too close to flipping a coin no matter the difficulty, as many have pointed out. Part of that was that the difficulty bins or bands were too small. These bins (seen as Shields on the Mission Cards) are now a bit wider bringing the easy missions down a bit. The "Easy" mission… | 22699087 | |
| Community | Are They Here Yet? Reinforcements in Acceptable Losses are not guaranteed, nor do they arrive on a fixed schedule. Support depends on your current strength, recent arrivals, and the weather. When Are Reinforcements Considered? Reinforcements are only on the table if your total number of soldiers falls below a certain level. Near capacity? HQ figures you can manage. The system also checks the last few days. Fresh… | — | |
| Community | Cold Fronts on the Western Front Weather in Acceptable Losses operates as a daily system that pressures multiple parts of the campaign at once. There are five states, from worst to best: Storm > Rain > Fog > Overcast > Clear Your first day always begins under Clear skies. After that, conditions shift day to day. They may worsen, improve, or remain the same. Bad weather can last for several days, though long stretches are uncom… | — | |
| In-game event | A Little HQ Clarity This minor update includes feedback from those within Discord. There has been a push for more clarity on HQ's intentions. It isn't a major update bringing lots of new features, but it should add to the story a little more while Acceptable Losses is still in demo and being developed. These features will of course be in the full game and more polish is to come! Clarity · HQ Mission Banner - Shows… | — | |
| In-game event | The War Pushes Back This update deepens the simulation and sharpens the feedback. Enemy forces now recover and react over time, missions and events are more varied and can overlap, and outcomes clearly show their consequences. Weather, audio, visuals, and desk details are more cohesive, while clarity improvements make it easier to understand why things go wrong. The war pushes harder but intuitively. Also, a link… | — | |
| In-game event | Update 0.7.4 Bringing Features, Balance, and Overhauls Acceptable Losses is getting a major update included in the Demo! This update carries with it some major features like custom names for soldiers, glossary and tooltips and messages for clarity, and ways to make you feel the impact of losing control of Morale, Fatigue, and Cohesion as well as ways to help mitigate that spiral. The update focuses on bringing added Features : · Tooltips are now ev… | — | |
| In-game event | Visual Update Now Live! The latest update for Acceptable Losses is now live! This patch focuses on improving the game’s atmosphere and presentation: · Overhauled table visuals · Added 2 random props (more to come) that appear at night · Map (not interactable, yet) · Removed date from screen and printed it onto the missions envelope Added features · Ability to rest inactive soldiers by sending them to the medical tent… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.