Orc Incremental
Playing now
2,473−702 vs. yesterday
52%of peak
Launch peak so far
4,77417:07 UTC
Playing now
2,473−702 vs. yesterday
Launch peak so far
4,77417:07 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Demo Update v0.07 Note: Some performance improvements were released in the previous version 0.06 but we forgot to mention it in the changelog for that version. Thanks to Hoopa for noticing and reminding us! GAMEPLAY · Units now have a stronger bias toward targeting enemies in front of them. This results in more natural-looking battles. · Lowered the bonus sticky range that units receive while attacking to preven… | — | |
| Game update | Demo Update v0.06 LOCALIZATION · Added work-in-progress localized text for Czech, German, Spanish (Spain), Spanish (LatAm), French, Italian, Japanese, Korean, Dutch, Polish, Portuguese (Brazil), Russian, and Chinese. About 90% of the text is translated on average across these languages, and some text will still appear in English. We are working to finish these translations as soon as possible. · Hungarian, Portu… | — | |
| Game update | Demo Update v0.05 GAMEPLAY · Added Warpath , an Accursed Elf upgrade. If Level Auto-Progress is enabled and you win a battle without losing any allies, your surviving units keep fighting through new enemy waves. When the Warpath ends, you receive mini-chests for the levels cleared during it. This is our first toggleable upgrade that you can enable or disable with right-click on the upgrade button. · Experimental… | — | |
| Game update | Demo Update v0.04 FIXES · Fireball Bounce and Fireball Pierce upgrades now correctly persist through prestige. Thanks to Medwich for reporting this. · Fixed an issue where Demonic Exactors could be less effective depending on performance. Thanks to Byaweirdo for reporting this. · Fixed an issue where Witch Doctors could target injured Dragons with healing flasks even though flasks can not affect flying units. Th… | — | |
| Game update | Demo Update v0.03 GAMEPLAY Added a global hard limit of 30 attacks per second. Rage changed from a "whole multiplier" attribute type to a "base percentage gain". BUGS Fixed an issue where Orc Warriors could miss their low-health Rage activation. QUALITY-OF-LIFE Added units names to the unit hover tooltip. There is now an option in the settings to make the unit hover tooltip float and follow the mouse cursor. Blo… | — | |
| Game update | Our first patch! v.0.02 We just launched our demo yesterday to a very promising start. Big thanks to everyone for giving our demo a try and to all the content creators that have covered our game so far on behalf of us and our publisher Playsaurus! Changelog v0.02 QUALITY-OF-LIFE · Base percentage upgrades now include the word "base" in it to clarify their nature. For example "+20% base damage". · Implemented "Advanced… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.