XorO
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
17 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update - v.1.0.2 CHANGELOG · Added a new singleplayer mode where you can set up rules same as in a multiplayer lobby and choose one of the Arcade mode bots as the opponent. · The bots were designed for "3x3 Simple" format, as such they will not utilize "storage" and "crush" mechanics. I found them to be quite weak on 5x5 and 7x7 boards but good enough to try things out and and experiment outside of multiplayer.… | 23387850 | |
| In-game event | Update - v.1.0.1 CHANGELOG · Added a "pause" menu - pressing Esc during gameplay will now open a "pause" menu to change settings or leave the match, note that it doesnt pause the game · Added a "Display fighters" toggle to the game's settings which lets you to hides the fighters (knights on the sides of the screen) if you want · Added an option to rematch the last bot after losing in the arcade mode | 23278507 | |
| News | XorO release - v.1.0.0 Thank you for reading this, I hope you'll have fun with my game and see the positives in its simplicity. PLANS Some simple QoL features to expect: · Mid-game pause menu · Arcade mode level select OR retry on defeat button · Fighters display toggle · Singleplayer custom match · "Ready" state for lobbies instead of any player deciding to start the match Some not-as-simple features that would be g… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.