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XorO›Events›XorO release - v.1.0.0
News

XorO release - v.1.0.0

XorO · published 4 months ago

All eventsPlayers around this dateRead on Steam

Thank you for reading this, I hope you'll have fun with my game and see the positives in its simplicity.

PLANS

Some simple QoL features to expect:

  • Mid-game pause menu

  • Arcade mode level select OR retry on defeat button

  • Fighters display toggle

  • Singleplayer custom match

  • "Ready" state for lobbies instead of any player deciding to start the match

Some not-as-simple features that would be great to add:

  • Ranked matchmaking - problem is a matchmaking mode would require some specific ruleset everyone accepts as the standard, adding more rulesets would split the queues/mmr or add an element of randomness if one is selected at random. I have not made up my mind about it and think more player feedback is required for this decision.

  • Color palettes - I dont like the visibility on the "O" side, the shades of blue and purple chosen ended up contrasting poorly, but going through all the sprites in the game would already be a hassle so might as well rework things to allow for color palette swaps.

  • Bigger lobbies and spectator mode - self-explanatory, lobbies where more than two players can join and challenge others to a 1v1 match, as well as the ability to watch whats happening in those matches.

BUGS

I'm aware of a few network bugs that I have not considered testing for prior to release and will focus on fixing first cause its kinda embarassing. Mainly with accepting Steam invites outside the main menus, for example while already in a lobby or active match. Sometimes this leaves a "ghost" lobby you cant connect to. Rebooting the game seemed to help.

If you encounter any bugs, please report them on the Steam community page.

[X][O][ ]

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More from XorO

Other announcements

All events
In-game event7 Sep 2026Update - v.1.1.2CHANGELOG · LinTK made a proper chinese translation for the game! The \ tag has been removed from simplified and traditional chinese language settings. KNOWN BUGS · Encountered an issue in 3x3 format where using stored tokens to place "crush" would still have 2 tokens available on the next turn as if only 1 was used, but couldnt replicate it or find the reason for it in code. Im pretty sure I h…In-game event3 Jul 2026Update - v.1.1.1CHANGELOG · Added following localizations: · Español (Spanish) · Français (French) · 简体中文 (Chinese Simplified) · 繁體中文 (Chinese Traditional) · 日本語 (Japanese) · 한국어 (Korean) · Türkçe (Turkish) · These localizations were made using MTL (Machine Translation). I cross-referenced between English and Russian languages to try and minimize the number of bizarre translations but some quirks like tenses,…In-game event3 Jun 2026Update - v.1.1.0CHANGELOG · Added color palettes to the game - all sprites that had the "orange & tangerine" and "blue & purple" colors are now recolorable. Icons, UI elements, fighters - all will change according to the selected color palette settings. · You can choose from one of the three base presets or adjust and use your own custom preset. · In multiplayer lobbies players will see the opponent's chosen c…