Pegfinity
Playing now
9−1 vs. yesterday
16%of peak
All-time peak
566 Sep 2026
Playing now
9−1 vs. yesterday
All-time peak
566 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Steam news | Pegfinity is Out Now on Steam! Hi everyone! I’m very happy, nervous, and excited to say that Pegfinity is out now on Steam . This is my first commercial Steam release as a solo developer, and Pegfinity has been made by just me here in Norway. I’ve handled the design, development, art, trailer, Steam page, testing, marketing, and all the little chaotic things that come with trying to launch a game on Steam. Pegfinity is a sho… | — | |
| Community | Less Than One Week Until Pegfinity Launches! Hi everyone! Pegfinity launches in less than one week (Friday, 14.august), and I wanted to share a quick update before release. First of all... thank you! Pegfinity is a solo-developed game, and the demo has now been played over 20,000 times across plattforms. That is far beyond what I expected when I first started working on this small physics-based incremental about balls, pegs, upgrades, and… | — | |
| Steam news | The Pegfinity Demo Is Live! 🎉 Hello everyone👋 I'm incredibly excited to announce that the Pegfinity demo is now available on Steam! Over the past months I've been building Pegfinity as a solo developer, and thanks to lots of valuable feedback from playtesters, it's finally ready for a wider audience. In the demo, you'll be able to: · Freely choose and combine up to 35 upgrades from the skill tree · Unlock special pegs with… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.