Asteroid Boom Cosmic Courier
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | 0.0.8.50A1 Is Out! After a couple of lost days due national holydays here in my country, we are releasing what's promised. · Major feature. "Final rescue platform" (We still haven't decided a name for it XD) this platform its the final place your space workers need to get on after delivering the antimatter device on the station. All this while running away from the blast of the chain reaction. Right now its prett… | — | |
| In-game event | Upcoming Changes, New Sounds, and a big change on the Mission Success conditions New Content. · Sound for the Backpacks and its effects · New "default" jetpack · Sound aid to know when you are selecting an object The "Rescue" Platform This is a big change on the conditions to successfully finish the mission , after you deposit de the bomb, all the waypoint will disappear from the radar and you will only be able to locate one of this platforms what will spawn (VERY FAR AWAY.… | — | |
| Game update | We are back on track. As sated before We had to dig way inside the code to find that bug, but as promised all the features we considered may be causing it are back into code, with this FP View being the last one, the good thing its that it was a very esoteric bug, and was with us almost from the beginning, passing undetected, and we are quite happy to have found it before release. Now we are again on track to add th… | — | |
| Game update | FINALLY! Going back to 0.0.0.8 and respawns included in the following days. | — | |
| Game update | Long day, but good results It was the respawn logic, so we're isolating that and bringing back all the new stuff in an orderly manner, in mini updates during the weekend. By Monday, everything should be up again except for respawning — we're going to test that further. It works flawlessly, but it messes up the initial spawn of player 2 for some esoteric reason. XD Fixing it!! | — | |
| Game update | We are Pausing 0.0.0.8 for a couple of days... Well if someone is there reading this, a hard to find bug went onto the 0.0.0.8 and its giving HUD problems with a specific player. We detected were is it and it will take a day or two to fix. We are going back to the prevoius version and will come back to 0.0.0.8 ASAP. | — | |
| Major update | Update 0.0.8 Now THIS is beginning to look the way we intended. Feature Highlights – 0.0.8 Alpha Demo Build · Rewrote the entire bomb management and manipulation code The original version of the code was intended for the Single Player prototype of the game, and wasn’t suitable for Multiplayer. That’s why you sometimes got killed when grabbing the bomb 😉 — sorry about that! · Centralized music system This feature isn’t working as intended yet, but the idea… | — | |
| In-game event | Update 0.0.7.95 Alpha, Before the Next Fest We hope you enjoy the Alpha version of our game, its far from finished but we wanted show what our game will be in the next months. We released the "stablest" version we could for this October Next Fest. This is after all a multiplayer game and testing it its a very beautiful challenge. There will be a LOT of updates in the next days. So stay tuned. We are 2 very old software engineers, and ver… | — | |
| Major update | Big Update to Demo (Alpha Version) 0.0.7.92 Lots of improvements and fixes 🎥 New Trailer: Training Induction Format · It shows the basics of the game loop. Watch it above. 🔧 Changes & Features · As new tools are now available (and more to come), we ran out of buttons on the gamepad 🙂 — so we created a Tool Belt to manage them. · Gravitational Boots moved to the Tool Belt. They can stay active while using other tools. You’ll need to select them again to deactivate.… | — | |
| News | Our Demo is Out! (Alpha Version) Well, are aiming to release hopefully at the end of November, this, is just One asteroid, still a lot of work to do, but we need people to test the game core loop. Get the "bomb" , find which of the 2 stations is active and deliver it. Thats all. At this point its just and Alpha version, the backpacks work, the bomb work, the stations works. Collectibles (crystals at this moment) , are just the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.