Metamancer
Playing now
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All-time peak
113 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
113 Oct 2026
| Published | Title | Build |
|---|---|---|
| Metamancer Update 1.10 Metamancer will be part of the 2026 Steam Cyberpunk Festival starting on Aug. 3! With the launch of the festival, Metamancer is rolling out a new patch that adds two new biomes (the Verdant Jungle and Cryogenic Archive), new melee weapon abilities, a location-based procedural lore system and adjusted game balance. The new biomes include 12 new procgen tile types The Cryogenic Archive is a corpo… | 24533072 | |
| Metamancer Patch 1.02 Gameplay · The game now has methods for avoiding dead ends when entering a new map. The game will fill certain holes in the map, and will move the player to the nearest pathable location along the entry axis. · Fixed a bug with melee hemorrhage not applying tick damage. Bleed now deals damage each turn and uses the same DOT damage numbers as fire. · Chained enemies should now be pulled into the… | — | |
| Metamancer Patch 1.01 Thank you to everyone who purchased Metamancer for the 1.0 release. This patch addresses a few bugs and reported issues. · Graphics, audio, and control settings are now saved and restored between sessions — resolution, scaling, fullscreen, font preferences, music/SFX volume and mute states and custom keybinds. · Added a proper windowed mode: the game opens in a centered, draggable window with a… | — | |
| Metamancer Official 1.0 Release!major The wait is over! After nearly a year in development, Metamancer is leaving Steam Early Access for its 1.0 release on Monday! I want to thank everyone who purchased the game while in Early Access! We are incredibly grateful to everyone who played during Early Access and helped shape the game into what it is today. If you haven't grabbed your copy yet, there will be a 34% off promotion for the 1… | 24185953 | |
| Melee Weapons, Caravans, Trading, Major Bug Fixes and MORE...major Combat & Gameplay · Melee Combat System Added · New procedural melee weapon and armor generation. · Fully redesigned equipment system to support melee-focused builds. · Shield Mechanics Introduced · Shields regenerate when the player is out of combat. · Melee weapons have an increased chance to regenerate shields, encouraging aggressive close-range playstyles. · Armor System Overhaul · Five arm… | — | |
| Major Bosses and Quests Updatemajor I am excited to announce the latest update to Metamancer. This update makes major updates to the game and fixes some of the pesky resolution issues. The game now has storylines that can be given to the player by NPCs. The storylines are comprised of four quests that are picked randomly from pools based on four categories: introduction, escalation, climax and resolution. The new quests include b… | 21279695 | |
| QUESTS UPDATE - 09/25/2025 QUESTING UPDATE I am excited to publish the newest update for Metamancer! This update adds questing, new dialogue, new sound effects, new faction tiles and new consumable items that open portals! When playing the game you will sometimes see friendly NPCs who will have green "..."s above their head indicating they have a quest available. There are three main quest types: Elimination, Investigati… | 20133044 | |
| Map and Voices Update - 08-21-25 We have updated the way maps generate. Now each time the player starts a new game the maps will be ordered in a different way. No matter what order maps are in they will blend together making for smooth biome transitions. We have also added voices to each faction and expanded the dialogue pools to start fleshing out the story of Metamancer. Now the player can start a new game in any of the biom… | 19688449 | |
| BIG Dialogue Update! - 08/12/2025 You can now talk to friendly enemies in Metamancer! To start the dialogue simply bump into an enemy. This system ties into our already existing reputation system. Certain responses will yield positive or negative responses. Equipping a CPU will highlight which responses enemies like. Enemies can reveal map locations and will sometimes drop loot if they like what you say! Features: · Dialogue sy… | 19575413 | |
| Update - 08/08/2025 We have made it so System Hack controlled enemies now flip and glow purple. We've also added highlights to the inventory menu for recently picked up items. · Highlights added for recently picked up items · Controlled enemies flip and have a purple highlight for better visual indication · Neutral and Ally enemies will no longer hurt the player and bumping into them won't hurt or agro them · The… | 19535263 | |
| Menu Dialog Update - 08/07/2025 We have added new dialog prompts to the inventory menu and a function to delete parts from the backpack. The player will now be prompted before swapping motherboards and will be told the # of parts that will go back into the backpack. Deleting parts will also create a dialog popup warning the player. · Added Motherboard equip dialog · Added delete component feature · Added delete component dial… | 19518536 | |
| Update #2 - 08/06/2025 Fixed issues with keybinds for: · Tab · Look · Wait · Switch Panels Removed: · Unused switch skill options for Keyboard Other changes: · Made a caching fix to the resolution manager, you should see a ~20% improvement in performance. · Cleaned up UI and popups for the controls section of the escape menu. | 19504981 | |
| Update - 08/06/2025 Readability mode: We have added a new feature to the graphics tab of the escape menu that will let users change the default pixel font to system fonts. There have been some minor performance tweaks also. | 19492792 | |
| Update #2 - 08/05/2025 Bug fixes · Fixed a character creator loading screen bug. · Added two missing colors to color matrix in Character Creator. · Added margin to right side of system log. · Modified the Mutant Brute generation to not generate inappropriately. · Made a performance tweak for the new graphics settings. | 19491855 | |
| Update - 08/05/2025 We have added a graphics tab to the escape menu. If you have any issue whatsoever with the way the game runs for you, please leave a message in the community section, I will try to fix them ASAP. Added resolution options for: 1440p 1080p 900p 720p Added scaling options for: Smart mode Stretch Letterbox Other changes: Moved damage numbers option to the graphics tab. Better handling for pathfindi… | 19490256 | |
| Day one patch This day one patch adds a new enemy that can be found in World Tiles Explored 12 and up; check the map for indicators on where to find them. Bugs fixed: · WASD input issue · Resolution issue for monitors with 2560x1440 resolution · Fixed a Character Creator menu cursor position issue. | 19474789 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Aug 2026 | Mon | 13:33 | Metamancer Update 1.10 | 24533072 | public | 1 | — |