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Patch notes · published by the developer

Metamancer Update 1.10

On Steam

Metamancer will be part of the 2026 Steam Cyberpunk Festival starting on Aug. 3!

With the launch of the festival, Metamancer is rolling out a new patch that adds two new biomes (the Verdant Jungle and Cryogenic Archive), new melee weapon abilities, a location-based procedural lore system and adjusted game balance. The new biomes include 12 new procgen tile types


The Cryogenic Archive is a corporate cold storage for genomes, server backups and elites who bought tickets through the apocalypse.


The Verdant Juncgle was a luxury climate dome for tower elites. The dome cracked and the jungle kept growing.

Other changes include:

  • Lore entries can now be composed from fragment pools at delivery time, the same way quest and storyline dialogue is built. A random line is picked from each section and joined into a paragraph.
  • Converted to procgen form: The Core, Metamancers, convoy routes, Verdant Jungle, and Cryogenic Archive lore. The same topic can read differently each time you hear it.
  • 9 new biome-specific lore entries, gated to the map you're standing on.
  • Regular enemies (no equipped armor or weapon) now have a 45% chance to drop random loot on death, kills no longer guarantee an item.
  • Armored enemies and enemies with equipped melee/ranged weapons still always drop everything they carry.
  • Lingering gas trails no longer chain-kill unrelated or neutral NPCs you herd through them.
  • Gas still threatens you and only harms entities the producer's faction is actually hostile toward.
  • U-shaped motherboard cursor movement fix.
  • Delete-then-equip input bug fix in inventory.
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