Metamancer Update 1.10

Metamancer · published · build 24533072

Metamancer will be part of the 2026 Steam Cyberpunk Festival starting on Aug. 3!

With the launch of the festival, Metamancer is rolling out a new patch that adds two new biomes (the Verdant Jungle and Cryogenic Archive), new melee weapon abilities, a location-based procedural lore system and adjusted game balance. The new biomes include 12 new procgen tile types


The Cryogenic Archive is a corporate cold storage for genomes, server backups and elites who bought tickets through the apocalypse.


The Verdant Juncgle was a luxury climate dome for tower elites. The dome cracked and the jungle kept growing.

Other changes include:

  • Lore entries can now be composed from fragment pools at delivery time, the same way quest and storyline dialogue is built. A random line is picked from each section and joined into a paragraph.
  • Converted to procgen form: The Core, Metamancers, convoy routes, Verdant Jungle, and Cryogenic Archive lore. The same topic can read differently each time you hear it.
  • 9 new biome-specific lore entries, gated to the map you're standing on.
  • Regular enemies (no equipped armor or weapon) now have a 45% chance to drop random loot on death, kills no longer guarantee an item.
  • Armored enemies and enemies with equipped melee/ranged weapons still always drop everything they carry.
  • Lingering gas trails no longer chain-kill unrelated or neutral NPCs you herd through them.
  • Gas still threatens you and only harms entities the producer's faction is actually hostile toward.
  • U-shaped motherboard cursor movement fix.
  • Delete-then-equip input bug fix in inventory.