From The Dark
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 0.4.7 Update Greetings from the Facility! Small list of changes, mainly focusing on some polish and visual improvements. While v0.5 was the next update planned, and it won't be ready for a little bit longer, I figured I should release some improvements that make the game feel a little more whole overall. Gameplay Changes · Added mappable keybinds in the Settings menu. · Organized the Settings menu. · Brute… | 24247272 | |
| Community | v0.5 Progress Update Greetings from the Facility! Been nearly a month since the release of v0.4.6 and the last post shared. Figured I'd share what's going on. Once the last update was released, I was fairly confident that v0.5 , the last major Early Access update, would release some time in July. That is changing, and it will probably be around September now, which was also the initial plan for leaving Early Access… | — | |
| In-game event | v0.4.6 Update Greetings from the Facility! Just some final changes before v0.5. Gameplay Changes · Angel indefinitely removed; the implementation still remains in case it should ever return. Consequently, God's Blessing, the Angel's 1/3 drop, is inaccessible without the command line. · Tracking Device ping frequency reduced from 7.5s -> 10s. · Flaming arrows will no longer burn enemies at full damage, but in… | — | |
| In-game event | v0.4.5 Progression Update Greetings from the Facility! Progression is finally getting the attention it needed, and v0.4.5 leaves it in a place I feel is pretty good. Definitely better than before, but adds a bit more of a grind to a playthrough. Like previous patch notes, each point will be sorted, so feel free to skim through to whatever's interesting. There's gonna be quite a few numbers, lol. I'll open with the simpl… | 23201140 | |
| Game update | v0.4.2 Update Greetings from the Facility! Just some minor tweaks and a fix today. Gameplay Changes · Deck of Cards damage reduced from 19 -> 16. · Deck of Cards now fires 4 cards instead of 5. · D.A.D. damage reduced from 17 -> 15. · D.A.D. Sentry fire rate increased from 0.35s -> 0.5s. · D.A.D. Sentry lifespan reduced from 25s -> 20s. · Lost Explorer health increased from 185 -> 235. · Lost Explorer defens… | 23014820 | |
| Game update | v0.4.1 Update Greetings from the Facility! Short list of patch notes today. Gameplay Changes · Increased Temple Golem Stat Render Distance from 325 -> 500 · Snowglobe is now classified with the Rare rarity · Snowglobe use cooldown increased from 12.5s -> 15s · Reduced Snowglobe freeze time from 5s -> 3s Fixes · Enemies can no longer spawn under stairs in the Buried Desert · Keeper of the Scarab has been rena… | — | |
| Major update | v0.4 UPDATE Greetings from the Facility! To open this changelog, I want to state that the progression rework isn't part of this update as I wanted. Progression isn't bad , but could still use some attention, and the only way for that to happen is to push this update back further. That's the last thing I want, so I'm pushing this update now. Progression will see an improvement in a smaller update a couple w… | 22926344 | |
| Game update | v0.3.2 Hotfix #1 Fixed base Light Aura starting at 18 rather than 6 · sorry :( | 22152907 | |
| Game update | v0.3.2 Update Another small update here. Gameplay Changes · Mage light recovery reduced from 1.5 -> 1.1 · Most staves have had their Light Aura costs and restoration times increased. This should now make light a little more valuable to mages · The Threshold has been breached, and you are no longer alone Visual Changes · Subtle fog added to all dungeons Fixes · Fixed some music tracks not being part of the mu… | 22084404 | |
| Game update | v0.3.1 Update Gameplay Changes · Warrior/Mage abilities now target what you're looking at rather than turning to fixed directions · The tutorial now has the goal listed on the top left to remind the player what to do Visual Changes · Added light to Resonance Cataclysm and Phantom Strike abilities · Starry Blade star now illuminates nearby geometry · Fire particles (and some others) now have more of a "glow"… | 22046138 | |
| In-game event | v0.3 UPDATE Greetings from the Facility! This update focuses on visual improvements and polish, along with some tweaks. Floor 4 of the Buried Desert and Green Valleys will remain locked ; region progression can be expected to continue in the next update . Major Changes · Each class now has their own ability, triggered with SPACE. · Labyrinths are now decorated with old lab equipment and pipes. · Buried Des… | 21944503 | |
| Major update | v0.2 UPDATE Greetings from the Facility! Update's now out, and there's quite a bit to talk about here, so let's get started with the good stuff. CLASS SYSTEM Introducing four new play-styles: Warrior , Mage , Archer , or Paladin . Each specializes in their own area; warriors are excellent with melee and tanking damage, mages are great with visibility and locking down rooms, archers can reach high DPS in ex… | — | |
| In-game event | UPDATE v0.1.2 Fairly small update, mostly focused on fixes, optimization, and a couple changes: General Changes · Loot pools have been slightly adjusted. Weaker items are now going to show more frequently than stronger items. · Journals now have less of a chance to drop from crates (7% -> ~2%). · Added 2 journals. · Mutated Spider hitbox adjusted for easier melee. Optimizations · Items no longer render when… | 20611818 | |
| In-game event | UPDATE v0.1.1 First of many frequent updates to come. Small list of patches for now: Stranger In A Bin Need somewhere to sell your junk? Maybe sell a weapon you're not going to use anymore? Take it this fellow hiding in the trash. He'll pay you a small sum of money for whatever you got. I'll likely remove him in a later update and replace him with a set of other NPCs, each preferring different types of items… | 20552771 | |
| News | EARLY ACCESS LAUNCH From The Dark Early Access has officially launched! Step into the first two floors of each major region: The Labyrinths, The Buried Desert, and The Green Valleys. Discover over 140 items and battle 23 unique enemies across the 6 current levels. Challenge yourself, as well, with the permadeath mode. There will be frequent updates, aiming for about one every other week, with a major update every… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.