Chains on Sand
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
016 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | ⚔️ Update Released — Premade Characters, Tutorial Pass, Better UI, Controller Im Hi everyone! Today’s update brings several improvements focused on accessibility, onboarding, and playability across different resolutions and input methods. Here’s what’s new: 🆕 Premade Characters You can now jump straight into the arena with one premade character. Perfect for new players or anyone who wants to skip early stat point decisions. 📘 Improved Tutorial & Combat Clarity The tutoria… | 20897042 | |
| Community | New Character Overview Panel + What’s Next Hey, I’ve been watching feedback and refunds and one thing is clear: a lot of people don’t fully understand what their stats actually do before they step into the arena. That’s on me. So I’ve started improving the character creation screen and overall readability: New: Character Overview Panel · Shows your base hit chance based on DEX + your best melee skill · Shows critical hit / critical fail… | — | |
| Game update | Hey everyone — a small update just went live! ⚔️ 🔧 Fixes 🩸 Fixed HP sometimes resetting to zero when going negative 🛡️ Fixed shields appearing comically large in the arena 💎 Fixed item quality prefixes not showing in tooltips 💰 Price adjustment We’ve slightly lowered the price of Chains on Sand. After the first wave of feedback and data, we felt the previous price didn’t quite match what the game currently offers — and we want it to reac… | 20759449 | |
| In-game event | Free Post-Launch Update — The Arena Burns Again! Hi everyone — this is a free thank-you update for all who supported Chains on Sand after release. Fixes · Broken opponent weapons are now properly removed. · Enemies who throw their weapons will no longer lose their main one. · Automatic healing between battles now works as intended. · Off-hand weapons and shields now keep their correct size after dismemberments. New Content · Szaar , the Lizar… | 20717295 | |
| Community | Last chance for the launch discount + what’s next The launch discount ends soon. If you were on the fence, this is your last call to grab Chains on Sand at the intro price. What’s next · End of this week: small bug-fix update, a new boss , and Steam achievements . · Next big update (about a month): Fencing skill + new weapon rapier, another new boss , balance tweaks, and quality-of-life. · If you prefer to wait, hit Follow/Wishlist and you’ll… | — | |
| In-game event | First Update: Flails, Crowd Favors, and Fixes New weapon: Flail Heavy and hard to master (accuracy/parry penalty for the wielder) and nastier to defend against (harder to parry/block). Crowd may throw you a weapon If your weapon breaks, the crowd can toss a crude replacement — if they like you . Build that popularity! Balance & bug fixes · Crossbows now deal impaling damage as intended · More opponents carry blunt weapons · Dwarf head over… | 20628710 | |
| Community | Chains on Sand — Post-Launch Roadmap Thank you for the launch support. I am locking the early roadmap to tighten combat, add one new weapon path, a new boss fight, and a new finesse skill+ boss. Below are concrete milestones with target dates. If anything slips, I'll communicate early. Update 1 - Flail & Fixes · New weapon: Flail — imposes Parry/Block penalties to defender. Hard to use. · Balance/QoL: clearer hit/miss feedback, mi… | — | |
| Esports | Watch the developer try to improve his score on the Steam Leaderboard! I’m going for a new personal best on Veteran difficulty and trying to climb the Steam Leaderboard . Come watch, ask questions, and hear about future plans for Chains on Sand. Facing, steps, limb damage, and the Crowd Judgment after each fight. | — | |
| Game update | Hotfix 1 — Leaderboard UI tidy (Top-15) Fixed the Steam Leaderboard layout (no more header overlap; consistent spacing across resolutions). · Capped visible entries at Top-15 so it’s clear who’s on the board—fight for a slot! · Minor polish on the high-score screen. If you enjoy the game, a short Steam review helps a lot. Thank you! | 20581333 | |
| Steam news | OUT NOW — Chains on Sand Step into the Sand. The arena is open. Chains on Sand is a hardcore, turn-based arena roguelike where every move and every strike matters. Cripple limbs, bleed, surrender, or fight to the last breath while the crowd judges your choices. Let your name echo through the Steam Leaderboard. What’s inside at launch · Permadeath runs with post-fight choices that affect rewards and reputation · Brutal… | — | |
| Announcement | Step into the Sand Tomorrow the arena opens. Chains on Sand is a hardcore, turn-based arena roguelike —every move and every strike matters. Cripple limbs, bleed, surrender, or fight to the last breath while the crowd judges your choices. · Permadeath runs with post-fight choices that affect rewards and reputation · Brutal tactical combat with facing, stance, and maneuvers · Loot what you kill, climb difficulty, a… | — | |
| Community | Chains on Sand launches in 7 days — New Trailer! Chains on Sand launches in 7 days — New Trailer! Contenders, we’re one week from release. A new trailer is here—showing arena carnage, crowd judgment, and brutal finishers. What’s in the game · Procedurally generated opponents with varied behaviors · Many builds: allocate stats, skills, and traits · Tactical combat with facing/flanking, crippling injuries, and dismemberment · Maneuvers, stances… | — | |
| Community | Demo Wrap-Up Quick update: I’ve unlisted the demo so I can focus entirely on polishing the full release. The demo build had diverged and no longer reflects the current game—so it’s time to let it rest. Huge thanks to the 428 people who played the demo. Your time, feedback, and bug reports helped shape Chains on Sand more than you know. Final Demo Leaderboard Here’s the final leaderboard snapshot from the de… | — | |
| Community | T-10 Days Thanks for all the Next Fest love! We’re 10 days from release of Chains on Sand . Today I’m sharing a few shots from the full version (some never shared before). What’s new in the full game · More arenas & hazards (spikes, fire, blood… lots of blood) · Premade contenders with backstories (meet Varros ) · Fight the killers of your previous contenders · Retire your successful contender and meet t… | — | |
| Steam news | We’re Live in Steam Next Fest – Play the Chains on Sand Demo Now! Chains on Sand is now part of Steam Next Fest , and our demo is live! Brutal turn-based combat Crippling injuries, dismemberment, and surrender Create your gladiator , choose traits and magic, and fight for survival The crowd watches — will they demand mercy... or blood? This is your chance to step into the arena and fight for freedom. Download the demo, give it a try — and let us know what you… | — | |
| Game update | Maintenance Update We’ve rebuilt the demo on the latest Unity 6.0 LTS (6000.0.58f2) to include a recently released security fix from Unity. There are no gameplay or balance changes in this update—just safer, more stable builds. What’s in this patch · Updated engine version to apply Unity’s security remediation · General stability/compatibility improvements from the engine patch · Save files remain compatible If a… | — | |
| Major update | New Trailer + Demo Update + Steam Next Fest New Trailer We cut a tight trailer that shows more of the gameplay — build, choose, fight, recover. If you dig it, adding the game to your Wishlist really helps. Demo Update (what’s new) · First-time tips : clearer and smoother. · Animations & gore : improved, with new decapitations. · Visual pass on gear : full rework — each armor/weapon type and quality now has a unique sprite. · Combat rules… | — | |
| Community | Chains on Sand has reached Feature Complete Chains on Sand has now reached the feature complete stage. All of the core systems that define the game are in place. Combat is at the heart of the experience: a brutal, grid-based system where every blow matters. Fighters can bleed out, be knocked to the ground, or even lose limbs in the heat of battle. Opponents don’t cheat the rules — they fight by the same mechanics the player does, each gu… | — | |
| Community | Chains on Sand Will Be in Steam Next Fest! We’re thrilled to announce that Chains on Sand has been officially selected for Steam Next Fest, taking place October 13–21! Our updated demo will be featured during the event—giving thousands of new players a chance to dive into the brutal world of gladiatorial combat. Even bigger news: The full game will launch on October 28th, just one week after Next Fest! Mark your calendars! Being part of… | — | |
| In-game event | Chains on Sand Demo – Combat Overhaul Update (v1.3) This latest update brings massive improvements to the combat system, character builds, and tactical options. After weeks of iteration and community feedback, the demo now reflects what is likely to be the final version of the combat rules for Chains on Sand. Core Combat Changes · New Stun Mechanic A successful blow can now stagger your opponent , denying them actions. Use it to break momentum —… | — | |
| Community | Chains on Sand – New Demo Version Coming Next Week! We’re excited to announce that a new and improved demo version of Chains on Sand will be released next week! What’s New & Improved? Over the last week, we’ve been hard at work based on your feedback and our roadmap. Here’s a sneak peek at what you can expect in the upcoming demo: · \ Cleaner, smoother tactical fights, with better enemy AI, bugfixes, and smarter behavior across all archetypes. ·… | — | |
| Community | Devlog: Belts, Quick Slots, Weapon Swapping & More Hey contenders, It's been a busy week in the arena, and we’re back with a big update on what’s new in Chains on Sand —plus some exciting news about our growing visibility! New Features: More Tools, More Tactics • Belts & Quick Slots: You can now equip a belt to gain access to quick slots during battle. Store potions, poisons, or extra weapons for instant use when things get hairy. No more diggi… | — | |
| Community | Chains on Sand — Demo Update & Our “Early Access” Approach! Hi contenders! The new demo version of Chains on Sand is now live! We want to be clear: This demo is not a fully representative slice of the finished game, but it is our way of opening up the project for real feedback—like an “Early Access,” but free and focused on core combat and systems. We don’t want to charge for feedback, but we do want your honest thoughts and bug reports! Why This Demo?… | — | |
| Game update | Chains on Sand Demo Updated! – Major bugfixes: • Shields now correctly grant defense • Improved combat feedback for slasher/impaling attacks • Secondary stats (HP, SP, Move, Init) now update instantly in character creation • Fixed rare trait and looting bugs We're back to adding features and listening to your feedback! Try the new demo on Steam – and let us know what you think! | — | |
| In-game event | Chains on Sand Demo – Update 1.13 This update brings our first Steam Leaderboard integration —now you can see how your arena performance stacks up against the world (or just your friends)! Compete for the top spot with our new composite “Final Score” system that rewards both fighting skill and efficiency. What’s New: · Steam Leaderboards: Upload your final score at the end of each run and see who’s truly the arena’s champion. ·… | — | |
| Community | Chains on Sand Demo is LIVE! The Chains on Sand Demo is now available for everyone to play and wishlist. Step into a brutal fantasy arena, build your gladiator, and fight for your life against relentless foes and the whims of the crowd! What’s in the demo: · Gritty tactical combat with deep RPG mechanics · Randomly generated opponents and loot · Crowd judgment: will you show mercy or become an executioner? · Powerful trait… | — | |
| Community | Sorry for the Silence! Hey everyone! Sorry it’s been a while since the last update. I know things have been quiet here, but trust me, work on the demo never stopped. The truth is, the game just needed way more polish before I could put it in your hands. Sometimes that means lots of bug-hunting and behind-the-scenes fixes that aren’t super exciting to show… but they make a huge difference. One thing I am excited to sh… | — | |
| Community | Demo Release Imminent! Hey everyone! I’m excited to announce that the first playable demo of Chains on Sand is almost here! After months of development and feedback from testers, I’m preparing to open the doors for you to experience the gritty tactical combat at the heart of the game. What Can You Expect? 15 rounds of brutal, turn-based arena battles—build your contender, fight for survival, and earn your freedom (or… | — | |
| Community | Devlog: Meet the Smarter Arena AI! Hello! I’m excited to share one of the biggest updates yet: a complete overhaul of the enemy AI system. Every enemy you fight now thinks—and fights—differently, using unique tactics and personalities based on their archetype. Here’s a peek under the hood at how it works, and what you can expect in your next arena brawl: How the New AI Works Each enemy now belongs to an archetype—think of it as… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.