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Chains on SandNewsChains on Sand — Post-Launch Roadmap
Community

Chains on Sand — Post-Launch Roadmap

Chains on Sand · published 30 Oct 2025, 19:39 UTC

All newsPlayers around this dateRead on Steam


Thank you for the launch support. I am locking the early roadmap to tighten combat, add one new weapon path, a new boss fight, and a new finesse skill+ boss. Below are concrete milestones with target dates. If anything slips, I'll communicate early.


Update 1 - Flail & Fixes

  • New weapon: Flail — imposes Parry/Block penalties to defender. Hard to use.

  • Balance/QoL: clearer hit/miss feedback, minor UI Polish, avoiding some slog fights when weapons break.

  • Bugfixes: armor still protecting after being destroyed, enemy weapons breaking but dont being destroyed.


Update 2 - New Boss Drop & Spectacle

  • New boss: a mid-tier champion with a unique loot piece.


Update 3 - Fencing, Rapier & New Boss

  • New skill: Fencing — rewards footwork and precision strikes.

  • New weapon: Rapier — fast thrusts, high accuracy, counter-attack synergy.


Ongoing

  • Performance: faster scene starts on build vs editor.

  • Stability: crash/soft-lock fixes prioritized over new content when they appear.

  • Community: I’ll read every bug report and balance note.

  • Localization: I am watching closely the reception of the game across different countries. I will consider localization to those well represented across the playerbase.


How to help right now

  • Post your bugs/ideas in the Discussion!

  • Share a clip (10–20s) of a brutal or clutch moment—those help a ton.

  • If you’re enjoying it, consider a short review; it genuinely moves the needle.

Thanks for keeping the arena alive. See you in the sand.

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Game update10 Sep 2026Small Correction- Just a small correction on Sevrin's selection rules.Major update9 Sep 2026The Fencing Update is LiveHi everyone! The final planned content update for Chains on Sand is now live. A new way to fight: Fencing Fencing is a precise defensive skill built around parries and tactical retreats. Retreat now grants +3 to both Dodge and Parry , while Parry uses two-thirds of your Fencing skill. Heavy weapons remain impossible to parry, so choosing when to stand your ground still matters. New weapon: Rapi…Community3 Sep 2026Chains on Sand — Final Content Update in DevelopmentHi everyone! It’s been a while since the last update, but I wanted to share a quick note about Chains on Sand. I’m currently preparing one final content update for the game, including some of the content I had originally planned to add after release. I don’t want to announce a date until I’ve finished testing it, but development has started and I’ll share more once it’s ready. Chains on Sand wi…