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Chains on SandNewsChains on Sand has reached Feature Complete
Community

Chains on Sand has reached Feature Complete

Chains on Sand · published 13 Sep 2025, 01:27 UTC

All newsPlayers around this dateRead on Steam

Chains on Sand has now reached the feature complete stage. All of the core systems that define the game are in place.

Combat is at the heart of the experience: a brutal, grid-based system where every blow matters. Fighters can bleed out, be knocked to the ground, or even lose limbs in the heat of battle. Opponents don’t cheat the rules — they fight by the same mechanics the player does, each guided by distinct archetypes that shape their style and tactics.

But survival isn’t only about the fight itself. Life inside the arena means preparing carefully, managing your inventory, and choosing the right gear before stepping onto the sand. After each match, the crowd’s judgment determines whether you are celebrated, scorned, or forced to deliver a fatal blow. Over time, your victories and choices forge a reputation — merciful or ruthless, cowardly or bold.

Not every foe is a nameless fighter. Special bosses, both hand-crafted and drawn from the legacies of past contenders, await in the dust. Defeating them is not only a test of skill, but also a step toward something greater: the chance to win your freedom.


What’s next?

With all features in place, development now turns to:

  • Fixing bugs and tightening the systems.

  • Polishing visuals, sound, and animations so every strike feels heavy and clear.

  • Balancing the economy, skills, and AI to keep each fight tense but fair.


“Feature complete” means no more major systems will be added before release. From here, the focus is on sharpening what’s already built — making every duel memorable and every decision matter.

Thank you to everyone who has followed the journey and tested the demo. Your feedback has been essential in shaping the game.

Chains on Sand is getting closer to launch. The sands are thirsty. Will you rise in glory… or fall forgotten in the dust?

More from Chains on Sand

Other announcements

All news
Game update10 Sep 2026Small Correction- Just a small correction on Sevrin's selection rules.Major update9 Sep 2026The Fencing Update is LiveHi everyone! The final planned content update for Chains on Sand is now live. A new way to fight: Fencing Fencing is a precise defensive skill built around parries and tactical retreats. Retreat now grants +3 to both Dodge and Parry , while Parry uses two-thirds of your Fencing skill. Heavy weapons remain impossible to parry, so choosing when to stand your ground still matters. New weapon: Rapi…Community3 Sep 2026Chains on Sand — Final Content Update in DevelopmentHi everyone! It’s been a while since the last update, but I wanted to share a quick note about Chains on Sand. I’m currently preparing one final content update for the game, including some of the content I had originally planned to add after release. I don’t want to announce a date until I’ve finished testing it, but development has started and I’ll share more once it’s ready. Chains on Sand wi…