Mad Metal Demo
Playing now
3Sampling since 11:32 UTC
100%of peak
All-time peak
36 Sep 2026
Playing now
3Sampling since 11:32 UTC
All-time peak
36 Sep 2026
| Published | Title | Build |
|---|---|---|
| Multiplayer Live Now!major Multiplayer is now playable in the Mad Metal Demo ! · Multiplayer System · Peer-to-peer 1v1 · Will consider dedicated servers with 4-8 players based on audience reception & sales · Quick match · Distance-based search that auto creates a random map as host or client · Ranked match · MMR-based search that auto creates a random map as host or client · Custom match · Host chooses map and clients jo… | — | |
| Campaign + Sidearm Updatemajor Campaign · Introduced the first campaign mission where you play as Claire in search of her kidnapped daughter, Emma · Follow Jack in his police interceptor through a checkpoint and discover the dark world of Mad Metal · Includes professional voice over and subtitles in English · Includes 2 campaign-specific music tracks Cabin-View Sidearm · Drivers can now use a sidearm while in cabin-view · Th… | — | |
| New Vehicle, Faction System & Weather Eventsmajor New Vehicle: Iron Howl Ability: Caltrop Bonus: 2 mounted NOS Boosters Function: Anti-police car capable of stopping pursuers in their tracks See it in action here: Faction System Gain reputation with various factions and decide who your allies and enemies are. Your reputation persists between games and determines how much of a threat you are to potential enemies. Ally with the police force to g… | — | |
| Death Race, 8 New Environments, & Full Gamepad Support |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026new | Sun | 12:02 | No patch notes · unannounced build | 25151621 | public | 1 | — |
| 6 Sep 2026new | Sun | 11:29 | No patch notes · unannounced build | 25151390 | public | 1 | — |
| 3 Sep 2026 | Thu | 22:47 | No patch notes · unannounced build | 25112243 | public | 1 | — |
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| Major Demo Overhaulmajor Demo overhaul is now live! 700 playtests + 6,000 demo plays = one big patch. Arena Mode & Infinite Open-World · Players can now choose between arena-style deathmatches based on real-world locations, or explore an infinite open-world wasteland. New Vehicles: · Falcon (based loosely on the 2015 Dodge Challenger SRT Hellcat). · Scorpion. Main Menu Overhaul · The main menu was removed in favor of a… | 18087218 |
| Feedback Patch - Alpha 0.40 Please continue to provide feedback via the in-game feedback/bug report button to help improve the game. Paint: - Players can now change materials and apply paints to their vehicle. - Temporarily removed painting of individual parts. Minimap: - Increased minimap size by 20%. - Correctly displays real-world coordinates of the map. - Player and Enemy icons are now displayed above other icons. - E… | — |
| Major Performance Overhaul - Alpha 0.31major Performance across all devices has increased by an average of 50–60% when using DX12, and 25–50% when using DX11. The target framerate has doubled from 60 FPS to 120 FPS . DX12 has been introduced for the following benefits: · Split jobs (33% performance gain): Large objects normally rendered by the GPU are now split into smaller parts and distributed across all CPU cores. This significantly re… | 18087218 |
| Content and Balance Update - Alpha 0.20 Content: · New urban map added: New York City Balance: · Reduced size and opacity of dust trails and explosions by 50% to help with visibility. · Enemy weapon accuracy reduced from 100% to 75%. · Enemy speed reduced by 50%. | — |
| Content and Balance Update - Alpha 0.15 Content: · New vehicle added: Police Interceptor. Balance: · Average vehicle weight increased from 1,600lbs. to 4,000lbs to reduce "floatiness". · Traction increased by 33% across all surfaces. · Shotgun damage reduced by 50% (10x5 to 5x5). · Missile damage reduced by 33% (50 to 33). · Enemies retreat when health falls below 25%. · Enemy pursuit speed reduced by 33% - 50%. | — |