Roadside Research
Playing now
89−4 vs. yesterday
1.0%of peak
All-time peak
9,171Feb 2026
Playing now
89−4 vs. yesterday
All-time peak
9,171Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 12 ─ Battery System & F.A.R.T. A priority hotfix is now live, mainly including changes to and fixes for the battery system and F.A.R.T. that were introduced with the Abduction Update. Here are the patch notes: · Batteries have been removed from man-made automation upgrades: self-service gas pump and self-scan register. · Research Point cost for F.A.R.T. has decreased from 30000 to 15000. · Research Point cost for a recharge… | 24819546 | |
| Community | Changes to Battery System and F.A.R.T.: Hotfix is on the way We are sorry for any trouble caused by the Abduction Update and understand your frustrations. Based on your input, a hotfix is in the making to resolve issues regarding the Battery System and the restocking robot (F.A.R.T.). The hotfix will include these major changes: · Removal of batteries from self-service gas pump and self-scan cash register · Lowered costs to purchase a F.A.R.T. · Lowered… | — | |
| Major update | The Abduction Update is READY to play! Greetings, kidnappers from outta space! The new update has just beamed down for you to finally beam up some volunteer-ish humans. We promise, we’re just... borrowing them. More on that in a bit. For this update, we introduced community playtests and they have been a great success with so many of you contributing to this mission. Yes, you made this update happen! Our green hearts go out to you!… | 24778989 | |
| Community | Abduction Update Going Live on August 18th! Calling all glow heads, Your efforts have paid off! Alien HQ is finally convinced that you will able to handle the next grade of alien tech very well: abductions! This means that it's almost time to brain hack those humans and charge the tractor beam for an involuntary trip to the stars... Because nothing feels better than seeing your specimen float away into the heavens. Brain hack and abduct… | — | |
| Steam news | Coming soon: Playtest the Abduction Update Calling all operators with maximum curiosity levels, Alien HQ requires your assistance! The Abduction Update is about to materialize its beta version, which needs thorough testing. Naturally, Alien HQ has put the Quality Assurance department on this, but nothing is more valuable than hearing what the best of the best (= you) have to say! This means that this is your chance to preview and shape… | — | |
| Community | The Goopletter — July 2026 Greetings, friends of Shlorp! Here’s a brief transmission about what’s new at Alien HQ including the latest previews, playtests, and feature explanations. Discover what will be coming next with the Abduction Update this summer and get ready for increased levels of excitement! Coming this summer with the Abduction Update In the previous Goopletter , we already shared a first glimpse on the upcom… | — | |
| Community | The Goopletter — June 2026 Greetings, fellow "human" gas station owners! Welcome to the very first edition of The Goopletter: your exclusive news transmission by Alien HQ (known on Earth as the Devs at Cybernetic Walrus)! Beaming in from deep space right into your home, it informs you about the latest developments, stories, and community contributions during Early Access. Here's what to expect in this inaugural news tran… | — | |
| Game update | Hotfix 11 - Box to Box Transfer and more Alien HQ thanks you for your stellar feedback on the latest update! Your kind words and detailed anomaly reports helped us identify and fix a number of issues. Here is a list of all the fixes: · Box-Box transfer is back babyyyyyyy · Boxes fall under the floor less often. This is not a perfect solution but it should make it better. We are working on a proper fix. · Added an icon on the Data Anal… | 23347505 | |
| Game update | Hotfix 10 - Client VS Pump Hey Goopers, We fixed an issue where the client was unable to attach the pump to the car Happy Goopin'! | — | |
| Major update | More Alien, More Sim Update is LIVE now! Welcome to next level gas station chaos! Alien HQ has upgraded its invasion protocols with everything being slightly more alien , slightly more sim -heavy, and significantly more fun ! With over 730K copies sold so far, this mission has been a great success already! And it would not be possible without all of you fantastic undercover operators ! Thanks to your support, Roadside Research is bein… | 23305846 | |
| Community | More Alien, More Sim Update Coming May 19! Attention, researchers in disguise! What started as a perfectly ordinary undercover mission involving Boneless Bananas and “totally normal human behavior” is about to escalate beyond parameters with next week’s update : expect bizarre new alien technology, more sim elements, and enough fresh chaos to make local authorities deeply uncomfortable. See for yourself in the brand-new Roadside Researc… | — | |
| In-game event | Easter content update is HERE! Happy Wester ... Easter, fellow undercover operators! Based on recently decrypted signals, we understand that humans enjoy being exposed to colorful ovum units (“Easter eggs”) and cranial appendages resembling bipedal mammals (“bunny ears”) during this time of the year. However, we still wonder why these items are used to celebrate cardinal directions... Either way, the mothership has deployed… | 22621836 | |
| Game update | Hotfix 9 Hello Goopers! We know that the previous bug sweep left out a few stragglers. Thanks to your reports, we’ve found the root causes of many and wiped them out. The eradication efforts of this hotfix include the following: · Fixed an issue where the shop would be unusable with a controller due to two different actions being assigned to the same button · Fixed invisible agents · Decreased memory lo… | — | |
| Game update | Hotfix 8 - Can't interact with screen Hello Goopers! Your feedback was received, your player logs cherished and your patience deeply appreciated by command. Here are the bugs that got zapped: - Fixed an issue where the client has everything highlighted in green and can't interact with the screen - Fixing this issue likely resolved a bunch of other weird bugs as well. - Fixed an issue where cleaning robot would go on a strike and wo… | — | |
| Game update | Hotfix 7 - Fix for items stuck in hand Hello goopers, - Fixed an issue where it was impossible to drop tools after interacting with the alien screen Sorry for the troubles! | — | |
| Game update | Hotfix 6 - Automation Tweaks & Other Fixes Unacceptable levels of weirdness in the latest version of the game have been identified and neutralized. Thanks to everyone for staying patient and helping us troubleshoot this! The following has been corrected with the hotfix: · Fixed an issue where the cleaning robot would spawn on the roof · Fixed an issue where players would not be able to interact with the alien screen · Automation tweaks… | 22434855 | |
| Game update | Hotfix 5 - Stuck NPCs Hello Goopers! Small hotfix to make sure NPCs don't get stuck at their cars! Hope you enjoy! | — | |
| Major update | Automation Update Is Out NOW! Your intergalactic espionage mission is kicking into overdrive... And as every lifeform knows, efficiency is key! Let’s buckle up for automation! This means less chores, higher sales, and more time to run extremely invasive human research. Watching so many of you play Roadside Research has been an absolute blast (especially with over 400,000 copies sold in just the first month of Early Access)!… | 22418016 | |
| Game update | Hotfix 4 – Backend Optimizations Greetings goopers, In preparation for the March 19th update, we have deployed a small backend hotfix that's necessary for a smooth transition. List of changes: · Optimized networking and backend improvements. As always, we continue to monitor feedback and will make improvements where needed. Thanks for playing! | 22361980 | |
| Community | Automation Update Coming March 19th! Greetings, average Terran business owners! Your feedback on how to make Roadside Research more fun was devoured like late-night gas station pizza, resulting in a new update that is being locked and loaded to turn your pit stop into an interstellar limelight of automation! The new patch will launch on March 19th. Here are the highlights: · Automation tools including a self-scan register, self-se… | — | |
| Game update | Patch 2 - Hotfix for crashes Hello Goopers, We added some extra telemetry in yesterdays patch to track down crashes easier. We think we fixed 2 of them! - Crash when interacting with the open store sign - Crash when loading in the scene with empty boxes Let us know if you re still encountering problems! | 22126165 | |
| In-game event | Roadside Research Mini Content Update + HUGE News for Automation! Hello everyone! Hope you've been well since the last time we spoke. We are coming in hot with new stuff implemented, we have re-shifted priorities to bring you heavily requested content ahead of schedule and to even bring 1.0 features into Early Access. This also means that certain automation features that were initially planned for the Automation Update will be coming sooner. As always, we are… | 22112833 | |
| In-game event | Patch #1 - Roadside Research Greeting my fellow goopers I hope this announcement finds you well (I promise not to call you that again) Welcome to this new patch announcement. This will be broken down into multiple sections · What we have fixed · Common Requests we are aware of · What is coming next We have recently pushed two hotfixes last week, an update on what we are working on Monday. And today we have a first patch no… | — | |
| Community | Updates: What is next for Roadside Research? (And 150,000 players, wow!) May this message find your goop plentiful and your store full of humans. Hey everyone! What a weekend it has been. I am happy to report that over 150,000 people have played Roadside Research right here on Steam, and the reviews have been delightful to read. So thank you, from the bottom of our hearts for being part of this Early Access while we continue developing the game. 1. What we have done… | — | |
| In-game event | Post-Launch Fix 2 - Customer Satisfaction & Suspicion Level Adjustments Hello everyone, We have seen that players are being troubled with low customer satisfaction scores, and that the game might feel too punishing even though the store is clean, the prices are correct, not gooping too much, etc. We have also seen some players discussing that suspicion might not be clear, how does it work, how do you reduce it. So we are addressing a bit of that as well. We have de… | — | |
| In-game event | Post-Launch Fix 1 - Single Player Changes (Less cleaning, customer balancing) Hello everyone, We have noticed some complaints from solo players that there is a bit too much to do in the current version of the game. So we have just rolled out a new patch. List of changes: · Decreased the amount of dirt spawned by 50% · Reduced amount of customers for single players by 33% · Increased the number of items purchased in single player by 33% per customer · Increased the amount… | 21907977 | |
| Steam news | Roadside Research is out now! ....////// IMPORTANT TRANSMISSION /////.... Roadside Research is out, meaning you can play this very moment! The Early Access launch is here, we've spent the couple past months listening to feedback from the demo and playtest, polishing the experience to make sure you have a good time conducting research on humans managing the gas station. A quick overview of features in Roadside Research Early… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.