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Roadside ResearchNewsHotfix 12 ─ Battery System & F.A.R.T.
Game update

Hotfix 12 ─ Battery System & F.A.R.T.

Roadside Research · published 19 Aug 2026, 19:18 UTC · build 24819546

All newsPlayers around this dateRead on Steam

A priority hotfix is now live, mainly including changes to and fixes for the battery system and F.A.R.T. that were introduced with the Abduction Update.  

Here are the patch notes: 

  • Batteries have been removed from man-made automation upgrades: self-service gas pump and self-scan register. 

  • Research Point cost for F.A.R.T. has decreased from 30000 to 15000. 

  • Research Point cost for a recharge has decreased from 1000 to 500. 

  • Research Point cost for Infinite Batteries has decreased from 250K to 100K. 

  • Recharging speed of batteries has increased from 2 min to 30 seconds. 

  • Recharging loads of Recharger have increased from 2 to 5. 

  • Removed the extra visual battery from the F.A.R.T. to make it less confusing. 

  • Lots of F.A.R.T. navigation fixes. 

  • F.A.R.T. can now grab boxes even if it can't reach them directly. 

  • Reduced battery drain of F.A.R.T. 

  • Fixed an issue where if a hunt started after an abduction, NPCs would run away instead of getting abducted. 

We’re sorry for any issues you may have encountered, and we understand how frustrating that can be. Your feedback helps us figure out what works best, and we’re very grateful for that.  

With that being said, we wonder how you like Invasion Stage 1? The other 3 Invasion Stages will be added with the coming updates, so we would love to hear your thoughts on this first one!

FAQ: Alien Skill Tree, Universal Box, Shelf labels 

 
Some players reached out to us with questions about the update. Here is a short FAQ with answers that might interest you: 

How do shelf labels work? 

  • Place items on a shelf to add a label. Manually remove all items to get an empty label again. This way, you can rearrange your store and manage F.A.R.T. 

  • F.A.R.T. works only with store shelves that have a label with a product since it needs to know where you want it to place your goods. 

  • Customers emptying a shelf by buying all products does not remove its label. 

Where do I find the Universal Box Dispenser and how do I use it? 

  • You can buy the Universal Box Dispenser in the Construction Menu > Decoration. 

  • You can move around all store items with a Universal Box. 

  • Only players can use a Universal Box. 

I play with an old save file. Some upgrades on the Alien Skill Tree I had unlocked previously are now locked behind Invasion Stage 1. When I complete Invasion Stage 1, will I have to unlock my upgrades again? 

  • After completing Invasion Stage 1, you can access your upgrades without having to unlock them again. 

Thanks again for being part of the Early Access journey and helping us shape the game! 

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Game update2 Sep 2026Patch 3 ─ F.A.R.T., fireworks & moreYour input on the Abduction Update has resulted in extremely useful data for tweaking systems, finding the right balance, and maximizing the fun output. After carefully processing your transmissions, we’ve synthesized this patch that makes your lives as undercover aliens a whole lot easier. Here's what's new: The F.A.R.T. got a bit of rework based on your suggestions: · If the player puts a box…Game update21 Aug 2026Hotfix 14 ─ NPCs, shelves & moreYou pointed out anomalies. We investigated and zapped them! This hotfix applies the following changes: · Fixed NPCs not buying products from certain shelves, fridges and freezers. · Battery tutorial now pops up when the charger is picked up the first time but only if the popup hasn't been shown before. · NPC won't get stuck anymore if they fell while following an abduction. · Added extra lights…Game update20 Aug 2026Hotfix 13 — Rocket launch, walls & moreGreetings, very average Terran gas station owners, A new hotfix has materialized. After the previous one addressed the battery system and F.A.R.T., this one answers a couple of other reports that have kept our alien engineer busy. Here are the patch notes: · Fixed objects that were floating. · Fixed walls that had offset collisions. · Fixed the rocket not launching and you being unable to buy a…