Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Roadside ResearchNewsPatch 3 ─ F.A.R.T., fireworks & more
Game update

Patch 3 ─ F.A.R.T., fireworks & more

Roadside Research · published 2 Sep 2026, 16:45 UTC · build 25077837

All newsPlayers around this dateRead on Steam

Your input on the Abduction Update has resulted in extremely useful data for tweaking systems, finding the right balance, and maximizing the fun output. After carefully processing your transmissions, we’ve synthesized this patch that makes your lives as undercover aliens a whole lot easier. Here's what's new:

The F.A.R.T. got a bit of rework based on your suggestions: 

  • If the player puts a box on a storage rack, that rack gets marked with the product that was in the box (similar to how it works with the store shelves). You can clear the label by right clicking on the tag or putting a box with different products on it. 

  • The restocking robot will put back boxes on shelves where they took them from as long as the shelf is still tagged. 

  • The restocking robot will prioritize boxes with less items in it. This means you will have fewer random boxes with only a few items. 

  • It will prioritize shelves with less items on it. This means you’ll have fewer perpetually empty shelves.

  • It has gotten a new switch (red handle on top), so it's now possible to turn off your F.A.R.T. (e.g. if you want to take your time to reorganize your store) and then turn it on again.

Deactivate your F.A.R.T.s by flipping their red switches.

Other improvements and fixes: 

  • Increased the limit of the green Universal Boxes from the dispenser from 50 to 150 boxes.

  • The fireworks placeable is now interactable. 

  • Fixed the moon’s visuals. 

  • Made the moon brighter so it's easier to see at night. 

  • Fixed an issue resulting in goop being invisible when the metallic skin was equipped. 

  • Fixed an issue causing an NPC to not stop following the player after being run over during the abduction process. 

  • Fixed an issue that made it impossible to take money from a gas pump customer if the player took picture of a customer that was on their way to the pump. 

  • Fixed an issue with the hardhat and vest not showing after being unlocked. 

Thanks for preparing for the invasion one wacky construction at a time! 

Hailing from the next nebula, 

Alien HQ 

More from Roadside Research

Other announcements

All news
Game update21 Aug 2026Hotfix 14 ─ NPCs, shelves & moreYou pointed out anomalies. We investigated and zapped them! This hotfix applies the following changes: · Fixed NPCs not buying products from certain shelves, fridges and freezers. · Battery tutorial now pops up when the charger is picked up the first time but only if the popup hasn't been shown before. · NPC won't get stuck anymore if they fell while following an abduction. · Added extra lights…Game update20 Aug 2026Hotfix 13 — Rocket launch, walls & moreGreetings, very average Terran gas station owners, A new hotfix has materialized. After the previous one addressed the battery system and F.A.R.T., this one answers a couple of other reports that have kept our alien engineer busy. Here are the patch notes: · Fixed objects that were floating. · Fixed walls that had offset collisions. · Fixed the rocket not launching and you being unable to buy a…Game update19 Aug 2026Hotfix 12 ─ Battery System & F.A.R.T.A priority hotfix is now live, mainly including changes to and fixes for the battery system and F.A.R.T. that were introduced with the Abduction Update. Here are the patch notes: · Batteries have been removed from man-made automation upgrades: self-service gas pump and self-scan register. · Research Point cost for F.A.R.T. has decreased from 30000 to 15000. · Research Point cost for a recharge…