Your input on the Abduction Update has resulted in extremely useful data for tweaking systems, finding the right balance, and maximizing the fun output. After carefully processing your transmissions, we’ve synthesized this patch that makes your lives as undercover aliens a whole lot easier. Here's what's new:
If the player puts a box on a storage rack, that rack gets marked with the product that was in the box (similar to how it works with the store shelves). You can clear the label by right clicking on the tag or putting a box with different products on it.
The restocking robot will put back boxes on shelves where they took them from as long as the shelf is still tagged.
The restocking robot will prioritize boxes with less items in it. This means you will have fewer random boxes with only a few items.
It will prioritize shelves with less items on it. This means you’ll have fewer perpetually empty shelves.
It has gotten a new switch (red handle on top), so it's now possible to turn off your F.A.R.T. (e.g. if you want to take your time to reorganize your store) and then turn it on again.
Deactivate your F.A.R.T.s by flipping their red switches.
Increased the limit of the green Universal Boxes from the dispenser from 50 to 150 boxes.
The fireworks placeable is now interactable.
Fixed the moon’s visuals.
Made the moon brighter so it's easier to see at night.
Fixed an issue resulting in goop being invisible when the metallic skin was equipped.
Fixed an issue causing an NPC to not stop following the player after being run over during the abduction process.
Fixed an issue that made it impossible to take money from a gas pump customer if the player took picture of a customer that was on their way to the pump.
Fixed an issue with the hardhat and vest not showing after being unlocked.
Thanks for preparing for the invasion one wacky construction at a time!
Hailing from the next nebula,
Alien HQ