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Roadside ResearchNewsPost-Launch Fix 1 - Single Player Changes (Less cleaning, customer balancing)
In-game event

Post-Launch Fix 1 - Single Player Changes (Less cleaning, customer balancing)

Roadside Research · published 12 Feb 2026, 19:40 UTC · build 21907977

All newsPlayers around this dateRead on Steam

Hello everyone,

We have noticed some complaints from solo players that there is a bit too much to do in the current version of the game. So we have just rolled out a new patch.

List of changes:

  • Decreased the amount of dirt spawned by 50%

  • Reduced amount of customers for single players by 33%

  • Increased the number of items purchased in single player by 33% per customer

  • Increased the amount of trash dropped by NPCs in single player by 33% per customer

  • Reduced global amount of items purchased by 25%

This also scales up to 2, 3, and 4 players.


Even though there are less customers, you should end up with the same amount of money as before the update. As always we are reading the Forums and Reviews for your feedback and thoughts, and where improvements can be made.

Thank you for playing!

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