Turmoil
Playing now
290−97 vs. yesterday
5.8%of peak
All-time peak
5,004Apr 2020
Playing now
290−97 vs. yesterday
All-time peak
5,004Apr 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Deeper Underground update Dear Oil entrepreneurs, Today's update brings some bug fixes and updated mechanics! Many thanks to everyone who reported bugs on the Turmoil Steam Community boards. Please know that even if we do not respond to every post, we do read them and your feedback is much appreciated! Features · We changed the reward for picking up a ruby in deep mode. Instead of getting a bonus at the end of the level… | — | |
| Game update | A few DLC bug fixes Fixed issue where it was sometimes possible to play Dice Dice Dice with too little money · Fixed issue where Dice Dice Dice was not playable if the player lacked the funds for other saloon offers above 1000 dollars · Fixed diamond offer in The Heat is On never appearing · Removed line from deep mode level excerpt about diamonds found · Fixed issue where campaign button stays selected after reop… | 15795663 | |
| Release | Deeper Underground is now available! Dear oil entrepreneurs, Turmoil's new DLC Deeper Underground is now available! So, without further ado, we welcome you to get back into the business of drilling for oil, and all the other things we have cooked up for you! · An all-new town with new buildings, a new mayor, and balloon trips to special deep-drilling grounds! · Besides oil, you can now also find water underground - which comes in… | — | |
| News | Deeper Underground Playtest! Hi all! You may have heard about the upcoming new Turmoil DLC: Deeper Underground! If you're all hyped up and would like to help us playtest the final stages of development, you're welcome to sign up for a limited-time playtest on the storepage: Playtesting will only be done in English for now, but of course the final game will be available in all languages you are used to. We'll start playtest… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Release | Turmoil - Deeper Underground We're happy to present Turmoil - Deeper Underground ! We’re bringing Turmoil into the Roaring Twenties with a completely new campaign, lots of newfangled mechanics, upgrades, new playable characters and NPC’s, and all-new areas and levels! But rest assured: it all comes with the trusted Turmoil gameplay you've come to know from previous campaigns. So get ready to deepen your Turmoil experience,… | — |
| In-game event | V 3.1.3 - Single game mode for Multiplayer Dear oil entrepreneurs, Thank you for all the great feedback and support! We noticed that not every player had the time to complete a full multiplayer campaign. Because of this we are happy to add a single game mode to the multiplayer: · Play a single level with random players · Customize a single level to play with friends · Single player tab added to the achievements overview Next to the sing… | — |
| Game update | V 3.1.2 - Fixing some small issues Dear oil entrepreneurs, Thank you for all the feedback! We will bring you a update today to fix some small issues in multiplayer mode: · After leaving a multiplayer match where all other players left before the end, you will no longer get a pop-up with a warning about abandoning games prematurely (this will also not count as a game leave). · Added the option to delete custom games that are stil… | — |
| Game update | V 3.1.1 - Getting more players to participate in Multiplayer matches Dear oil entrepreneurs, Thank you for all the feedback on the multiplayer update! We will bring you a small update today to fix some issues with multiplayer matches that get stuck early in the game. Unresponsive players get removed from the match in the first turn When a player now leaves a match in the first turn without playing the level, they are no longer part of that running game to make r… | — |
| Major update | Multiplayer now available! Dear oil entrepreneurs, We are happy to announce that with this update, Turmoil Multiplayer is finally here! We dig it (ha!), and hope you will too! Many thanks to all the players who helped us by playtesting, filling in questionnaires and reporting bugs! Now we suspect you may want to know what’s in store in Turmoil Multiplayer, so here’s a short roundup of what’s what: · Turmoil Multiplayer i… | — |
| In-game event | 3.0.70 - Save backups and lots of bug fixes Dear oil entrepreneurs, Today's update brings some long needed bug fixes and tweaks. Many thanks to everyone who reported bugs on the Turmoil Steam Community boards. Please know that even if we do not respond to every post, we do read them and your feedback is much appreciated! Features · Campaigns, single levels, challenge levels and player progress are now backed up before saving a new one. T… | — |
| Community | Multiplayer beta signups are now open! Dear oil entrepreneurs, It's finally upon us: Turmoil Multiplayer has reached the playtesting phase! If all goes well, you'll all be able to play Turmoil campaigns online with friends and adversaries in the near future. But of course we want to make sure everything is in good order before we release this goodness onto our beloved players. And we could use your help with this! Once the playtest… | — |
| Community | Multiplayer part 5: Q&A Welcome to the final pre-release development blog of the multiplayer update. We’re really thankful for the positive interest so far. In today’s post, we are going to answer some questions that appeared in the comments on previous blog posts. After that, all that’s left is actually releasing the gamemode! · Multiplayer part 1: an introduction A look at what the multiplayer campaign is and what a… | — |
| Community | Multiplayer part 4: customization and matchmaking Hello and welcome to the last multiplayer blog post. The topics of the day are player portrait customization and matchmaking! · Multiplayer part 1: an introduction A look at what the multiplayer campaign is and what a turn of playing looks like. · Multiplayer part 2: a match in action A first look at the info you get to see about your opponents. · Multiplayer part 3: game history and end-of-gam… | — |
| Community | Multiplayer part 3: game history and end-of-game Hello all and welcome to part 3 of the multiplayer development log. We will be showcasing the match statistics available during a multiplayer campaign. Today’s screenshots are all from a real multiplayer match, played internally. · Multiplayer part 1: an introduction A look at what the multiplayer campaign is and what a turn of playing looks like. · Multiplayer part 2: a match in action A first… | — |
| Esports | Turmoil for Android and iOS out now! Dear oil entrepreneurs, It’s finally here! Leiting Games and Gamious proudly present Turmoil for Android and iOS. Turmoil for mobile contains the full experience you know and love, adjusted for touch screens with zoom, tap, and swipe inputs specifically designed for phone screens. Additional features include: · Android tablet and iPad support · Classic and expert campaign · The Heat Is On expan… | — |
| Community | Multiplayer part 2: a match in action Hello and welcome to part 2 of the series where we reveal the contents of the soon-to-be released multiplayer gamemode. · Multiplayer part 1: an introduction A look at what the multiplayer campaign is and what a turn of playing looks like. · Multiplayer part 2: a match in action ← You are here · Multiplayer part 3: game history and end-of-game · Multiplayer part 4: customization and matchmaking… | — |
| Community | Multiplayer part 1: an introduction Hello everyone, this is Herman A.K.A. 1000 Gibibit, lead programmer on Turmoil. We've announced multiplayer for Turmoil a while ago, and now that we're close to finishing, we'd love to tell you a bit more about it. So, welcome to a new series discussing the contents of the upcoming multiplayer update. In the coming weeks we will be going over several facets of multiplayer explaining the gamepla… | — |
| Game update | 3.0.39 - Getting your campaign saves unstuck Dear oil magnates, Today we bring a small update that prevents your campaign from getting stuck due to bugs. Of course we always try to solve bugs before they reach you, but when one manages to slip through it is better to have a fail-safe. Corrupted levels workaround The game will now delete your level progress if it detects an error while loading the existing level. This prevents your campaig… | — |
| Game update | 3.0.38a - AI hotfix and a shortcut key for purchasing town upgrades A small hotfix to yesterday’s update to fix some minor bugs. Changelog · The campaign AI will now purchase upgrades in a logical order again, which may slightly impact difficulty. Shout-out to Stuff+ for pointing this out. Yes, the AI does need to purchase upgrades in order to improve their profits. · Town upgrade scroll tooltip now appears on the correct position for resolutions other than 192… | — |
| In-game event | Patch notes for v3.0.38 Dear oil entrepreneurs, Version 3.0.38 of Turmoil is now available. This patch brings some minor bugfixes and several changes to tune the game balance. Game speed has been lowered by 10% After the 3.0 update, we found the game was running 20% faster than the old version. This put a little bit too much pressure on decision making, so we decided to lower it by 10% again. This means the result is… | — |
| Game update | Hotfix v3.0.35e Patch notes for hotfix version 3.0.35e · Fixed an issue where cloud save would not trigger after every campaign save, causing desynchronisation between your local and cloud save when switching between devices. | 7582289 |
| Game update | Hotfix v3.0.35d Hello all. Today we discovered an issue that prevented some players from logging in and thus from setting a nickname or submitting Weekly Challenge levels. This patch fixes the issue. If you find yourself being unable to set a nickname or submit a level, please check that you're running version 3.0.35d (seen in the bottom left of the main menu). | 7545289 |
| Game update | Patch notes for v3.0.35 Hello! Today we bring to you some bugfixes and minor additions. Thanks to everyone in the community for reporting the bugs and for suggesting improvements. · Fixed an issue where syncing with the cloud would cause you to lose access to the expert mode if you had not won the Heat Is On expansion campaign. · You can no longer close valves while holding a wagon, silo, rig, dowser, scanner or mole.… | — |
| In-game event | Turmoil 3.0 - Level Replays and in-game Challenge Leaderboard Howdy oil entrepreneurs, Today we present to you, Turmoil version 3.0. Turmoil is rebuilt completely from the ground up in order to facilitate all the new stuff coming your way. You already know about some of the new features if you've read the Playtest blog post , but we will go over them again here. First, a public service announcement: This version is incompatible with saved games. Please re… | — |
| News | Turmoil Playtest (has ended) Update: the playtest for version 3.0 has ended. Follow Turmoil on Steam to get notified of future Playtests! Dear oil entrepreneurs, It's been quiet here for a long time, and that's about to change! We've been working hard on a complete rebuild of the game, as well as a version for mobile. And, as promised: a multiplayer campaign! But before we can roll out all of this good stuff, we need to gr… | — |
| Esports | Turmoil for Nintendo Switch! We're happy to announce here that Turmoil is now available for Nintendo Switch ! The version for Nintendo Switch includes the base game and the DLC The Heat Is On. So if you feel like playing Turmoil on your TV or on the go, make sure to get it! There's a special 20% launch discount . And while we've got your attention, we'll have more exciting news in the coming weeks. Stay tuned! | — |
| Game update | Turmoil 2.0.12 - Minor patch This is a patch for a minor UI issue that allowed players to start campaigns as the wrong character, corrupting the campaign and crashing the game at the first stock auction. This patch includes the following changes · Fixed an issue where the game would remember the character you selected when in the DLC character select, then allowing you to start the game as a DLC character in the regular ca… | — |