Depth Dwellers (1994)
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Enhanced FX Update Settings > ENHANCED now opens its own page where effects can be turned ON and OFF. · Drop shadows: a shadow under every enemy, captive, item and grenade. · Dynamic lights: muzzle flashes, shots in flight and explosions light up the walls and floor around them. · Ogg music: The original background music converted from MIDI to OGG. · Hit direction: a red band on the edge of the screen shows where… | 25171908 | |
| DD Small Patch Added ogg music format to Enhanced mode. Fixed: · worldwide banner not displaying correctly. · Widescreen should now not stretch the game. | 24884900 | |
| Depth Dwellers New Engine Official Releasemajor Beta is over and the new engine is now out in full release. Now turned on: · Leaderboard: · You have to opt-in and only new saves should count to this. · Settings > Leaderboard = Opt-in · Points and speedrun are tracked. · Replay: · Should be easier to 100% since you do not have to restart each episode. · Load Game > Slot N > Replay Added: · Enhanced Mode: Turn on in Settings. (This is still in… | 24872852 | |
| Depth Dwellers 2.0 Beta — Update b1098 In-Game Visuals · Eye height ajusted. · Weapon model size should now match the original. · Tighter enemy hitboxes. · Doors are recessed into their frames with the original door-track sides, and auto-close behind you; secret doors should now stay open once found. · On-screen popups removed for weapon pickups, level entry and rescues. · Exit portals play their animation. Combat · Stepping on a mi… | — | |
| Depth Dwellers 2.0 — The Native Engine Updatemajor The depths return — rebuilt from the ground up TriSoft's pioneering 1994 raycaster is back with a brand-new native engine. It's the same descent into the Zendle Mines to free the men of Ora from the Ri — the authentic levels, art, and enemy AI you remember — now running natively on modern Windows, no emulation required. ▶ How to play: press Play and choose "Play new_engine_BETA" from the launch… | 24100554 | |
| Added Option to Run Setup to change Controls. Added the option to run setup, this will allow you to set different Controls. Just run the Setup Launcher for each version you want to change. I have only tested Keyboard and Mouse not the other control options. Additional changes: dos4gw to v2.01a and dosbox-staging to v0.82.2 | 18986813 | |
| Fixing 3D-stereoscopic mode Apparently I broke 3D-stereoscopic when fixing the mouse movement. Should be fixed now. | 18604510 | |
| Adding Version 1.73 and Fixing Mouse Movement We found Version 1.73 in the bin of old CDs. I could not find any notes on what was changed. Mouse controls should now work. Updated the DOSBox Staging config file. | 18604187 | |
| Version 1.6 Release I removed Version 1.5 as it was shareware and not the official game. Added version 1.6 and updated the launcher to a command line to keep with the retro style. | 18232227 | |
| Adding version 1.5 Adding Version 1.5 has a option to play. Version 1.4 includes an improved sound/timer driver and runs 15% to 20% faster. Version 1.5 fixes a problem with the time clock and includes improved enemy AI. | 18230140 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 17:29 | Enhanced FX Update | 25171908 | public | 1 | — |
| 7 Sep 2026 | Mon | 17:27 | Enhanced FX Update | 25171908 | beta_branch | 1 | — |
| 22 Aug 2026 | Sat | 23:25 | No patch notes · unannounced build | 24885072 | public | 1 | — |
| 22 Aug 2026 | Sat | 23:25 | No patch notes · unannounced build | 24885072 | beta_branch | 1 | — |