Depth Dwellers 2.0 Beta — Update b1098

Depth Dwellers (1994) · published

In-Game Visuals

  • Eye height ajusted.
  • Weapon model size should now match the original.
  • Tighter enemy hitboxes.
  • Doors are recessed into their frames with the original door-track sides, and auto-close behind you; secret doors should now stay open once found.
  • On-screen popups removed for weapon pickups, level entry and rescues.
  • Exit portals play their animation.

Combat

  • Stepping on a mine is now instantly lethal on easy and normal.
  • Grenades and mines should now chain explode.
  • Enemies can hit each other in a crossfire.
  • You can move while crouched.

Sound

  • Hanging prisoners can be heard crying out when you're near them.
  • Rescued prisoners teleport out with the proper sound.

Fixes

  • Saves from earlier beta builds should now load correctly.
  • Settings opened from the pause menu now returns you to the pause menu. (Before this would take you to the main menu)
  • The stealth enemy dies properly.
  • Level 19 progression fixed.
Depth Dwellers 2.0 Beta — Update b1098 · Depth Dwellers (1994) patch notes · SteamPeaks