Depth Dwellers (1994) · published · build 24100554
TriSoft's pioneering 1994 raycaster is back with a brand-new native engine. It's the same descent into the Zendle Mines to free the men of Ora from the Ri — the authentic levels, art, and enemy AI you remember — now running natively on modern Windows, no emulation required.
▶ How to play: press Play and choose "Play new_engine_BETA" from the launcher to drop into the new engine. This update is in beta — expect a few rough edges, and use the in-game bug reporter (F11) if you find one. The classic DOS builds are in that same launcher whenever you want them.
▶ Controls: the game starts with the original scheme — arrow keys to move and turn. Prefer WASD and mouse-look? Switch schemes or rebind every key in Settings → Controls.
A native engine in c++
Modern comforts
17 Steam Achievements & Stats
Episode progression
Steam Cloud & quality of life
Whether you played it in '94 with the red-and-blue 3D glasses or you're descending for the very first time, the mines are waiting. Press Play, choose "Play new_engine_BETA", and go.
(Currently VR and red-and-blue 3D glasses are not supported in the new engine, possible future update, sorry.)
— TriSoft Legacy