Neon Striker
Playing now
4+0 vs. yesterday
8.9%of peak
All-time peak
45Oct 2025
Playing now
4+0 vs. yesterday
All-time peak
45Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Arsenal is arriving on August 21st With the release of the optimization update, we can now get back to our regular schedule of releasing new ships/content every two weeks. Our next upcoming ship is the Arsenal, a heavy ship that wields an enormous array of lead and steel weapons. Quality Ammunition Arsenal's weapons are stronger than average, but that comes with a cost. Its guns have limited ammo. You will have to plan fights ac… | — | |
| Major update | The Optimization Update Is Here We are proud to finally release our massive optimization update that includes much needed improvements to the game's performance as well as tons of new features. Optimizations With our plethora of changes including switching languages, object pooling, rendering improvements, collision detection improvements, and more, we've successfully optimized the game by leaps and bounds. Expect the game to… | 24613416 | |
| Community | Neon Striker 1 Year Anniversary Happy Birthday Neon Striker! One year ago today, Neon Striker released into Early Access on Steam, and it has come a long way from then, all thanks to the feedback and support of our players. While our next update isn't ready yet, here's a sneak peak at what's to come. Don't worry, we're still steadily working on the game! Optimizations Over the last few months, we have been hard at work rewrit… | — | |
| Game update | Update 0.11 New Ship Phantom is now available and can be unlocked by beating the game on Skypiercer Optimizations · Optimized piercing beam code to not check for collisions while the beam was off. · Status Effect animations no longer play for ships off-screen. · Optimized the Scramble Bullet animation. · Reduced some unnecessary keyframe data calculation in multiplayer. · In multiplayer, when one player wi… | 21891572 | |
| In-game event | Phantom is arriving on February 13th! From The Shadows The Phantom is our assassin ship, wielding the power of Dodge and Marks to hunt its prey. It has the lowest defenses in the game, but who needs defenses when you can sneak your way into the enemy fleet to wreak havoc from within? Critical Strikes Phantom also introduces our new Critical mechanic. Unlike in other games, Critical strikes in Neon Striker do not rely on chance. Eac… | — | |
| Game update | Update 0.10.24 Bugfixes · Multiplayer netcode is now disabled while you play the game in singleplayer. · Fixed a desync caused by pathfinding in long rollbacks. · Fixed a desync caused by Swarm bubble carriers. · Fixed a desync caused by dying ships and weapon targeting in long rollbacks. · Fixed a desync caused by Marks. · Fixed a bug where being slowed while you had Nitro would cause your turn rate to be ab… | 21754437 | |
| Game update | Update 0.10 Update 0.10 is finally here. This update overhauls a lot of underlying systems to make multiplayer synchronized. No more desync between bullets on your screen and your friend's, and no more ships dying for no reason out of the blue. However, this does make the game run slower. We appreciate your patience as we sort things out. We have plans to make the game run faster, but those plans would mak… | 21706838 | |
| In-game event | Eclipse is arriving on January 30th! Multiplayer Improvements Over the past four months, we have been hard at work upgrading the multiplayer for our game, overhauling many systems to get to where we are today. With this new system, we aim to solve desync issues. No more bullets appearing for one player but not the other, and no more ships dying randomly because they were killed on your teammate's screen. However, these changes do… | — | |
| Game update | Patch 0.9.6 Bugfixes · Fixed a bug with the ready up button in the multiplayer causing a soft lock in the lobby. · Potentially fixed a bug with the ready up button causing a soft lock in the multiplayer workshop. · Fixed a bug where players in the same lobby would encounter different enemies if one of the players previously started a run in the same game session. · Drones deployed by Divide and Conquer now… | 20358071 | |
| Game update | Update 0.9 Features · Many new Modifiers have now been added to the Modifier reward pool. · You can now choose from 3 Modifiers instead of getting one randomly. · Gift rewards now tell you in the text which ship you will be getting the items from. · Modifiers will now reject items that cannot receive that modifier (no more multishot on your melee weapons) · The Multiplayer lobby now displays the selected… | 20325130 | |
| In-game event | Modifiers are expanding on October 10th! We've been hard at work upgrading our multiplayer architecture, but it still isn't ready yet. So this week is a lighter update, which includes a lot of improvements for Modifiers! Many new modifiers have been added to the reward pool. In addition, you will be able to choose a modifier from 3 options instead of randomly receiving 1. There are additional improvements as well, such as modifiers no… | — | |
| Game update | Update 0.8 Features · Knight has been added to the roster and can be unlocked by destroying the Celestial Angel. · Rewards can now sometimes show up already upgraded. The chances of an upgraded reward increase with act number. Bugfixes · Fixed some positive status effects counting as debuffs. · The Workshop no longer incorrectly displays a Wanted Level > 10 · Fixed a bug where a Universe Seed equipped to… | 20134229 | |
| In-game event | Knight is arriving on September 26th! Wield Your Blade The Knight is our premier melee ship, boasting a large arsenal of melee weapons, as well as the powerful Stances. You can only equip one Stance at a time, but each one transforms your gameplay in completely new ways. Blazing Comet In order to get close and deal damage, the Knight needs ways to survive hits. Thankfully, it has plenty of options, such as the Momentum mechanic, wh… | — | |
| Game update | Patch 0.7.7 Improved the game's startup time. · Fixed a bug where the game would sometimes not detect when a teammate switches their ship. · Fixed Honed not actually preventing the gun from gaining fire rate. · Acceleration Core no longer has Honed. | 19974884 | |
| Game update | Patch 0.7.6 Re-enabled a previously disabled faction · Fixed a bug that was preventing players from seeing their teammates' Modifiers in multiplayer · Fixed a bug where Wanted Level would activate reinforcements on lower difficulty levels. | 19962425 | |
| Game update | Patch 0.7.5 Removed some tags that appeared in the text of certain items instead of as tags attached to the item. · Fixed a crash preventing the players from beating the game. | 19959665 | |
| Game update | Update 0.7 Features · We have now added visible tags to the game! Tags were already in use for various interactions, but they are now displayed on items for full clarity. There might still be some missing or unusual tags though, as we're still cleaning things up. · Vulture has been added to the game and can be unlocked by beating the game on Ace. Balance · The Virtual Reaper's minimum distance has been in… | 19957865 | |
| Community | Vulture is arriving on September 12th! Loot and Plunder Get ready to pirate with Vulture, a ship designed to loot and destroy items with its unique Junk mechanic. Junk items are broken parts that you can acquire from multiple sources, like the Buzzsaw, which destroys enemy items that it touches and gives you a Junk item when it does. Junk items have several uses. On their own Junk items provide only small bonuses. However, they can… | — | |
| Game update | Update 0.6.8 Balance Changes · Guns will prioritize ships that have Healer AI · The Nameless fight has been made easier by reducing laser prism count. It also has a new attack pattern. · Upgrading Zapwave now increases the number of bullets it releases. Bugfixes · Fixed a reconnection bug in multiplayer. · Fixed a bug where the game wouldn't detect when another player used a modifier in multiplayer. · Fixed… | 19805619 | |
| Game update | Update 0.6 Features · The Forge is now available and can be unlocked by destroying the Coalition Flagship. · Counter Assembly now turns red in the workshop when the two weapons are not of the same rarity. · We're adding an experimental change under the hood that makes players attempt to reconnect if they disconnected in multiplayer sessions. Balance Changes · The Anti-Regen status effect now reduces regen… | 19786159 | |
| Community | Neon Striker is attending Dreamhack Atlanta! We're excited to announce that Neon Striker will be attending Dreamhack Atlanta as a part of the indie section! The event will be taking place from October 31 to November 2 at the Georgia World Congress Center. You can come chat with us in person and tell us how much we need to add rerolls to the game directly to our faces. You can also use our discount code: NEON for 15% off on tickets! | — | |
| In-game event | Forge is arriving on August 29th! Command your Fleet The Forge is our drone ship, leading a large army of drones to destroy your enemies. It has access to a wide variety of drone types, like the Repair Drone, which can keep your fleet healthy, or the Omni Drone, which can equip any item you give it. Heavy Arsenal, Heavy Price However, Hangars are Heavy items, which reduce your ship's speed by 10% for each one equipped. Equip to… | — | |
| Game update | Update 0.5 Features · Glitch has been added to the game and can be unlocked by destroying the World Eater. · The fourth difficulty level has been added to the game. · Items with specific conditions will turn red when those conditions are not met. · More Modifiers have been added to the Modifier Pool: · Legendary Gift: Get a random Legendary item from another ship. · Epic Gift: Get 2 random Epic items from… | 19612314 | |
| In-game event | Glitch arrives on August 15th! Our next playable ship is set to be released on August 15th! Glitch is a rule-bending hacker ship that sabotages enemies with debuffs and can even turn their own bullets against them. For example, the Override item will allow nearby enemies to be hit by their own bullets, but only if your ship has no guns equipped. But you know what doesn't count as a gun? Beam weapons! The Glitch has a variety… | — | |
| Game update | Update 0.4.0 Features · Two new difficulty levels have been added to the game. · Modifiers have been added to the game. Modifiers are single-use buffs that are awarded for beating bosses. · You can now shift an item in the ship customization screen by dragging another item over it. · You can now view your ship while selecting a reward. · You can now see what your next fight will be while customizing your sh… | 19430449 | |
| In-game event | Difficulty Levels, Modifiers, and more coming on August 1st! Our next big update is coming on August 1st, and it brings a ton of new changes! Danger Incoming This update brings new difficulty levels, and with them, new enemies! In order to unlock a difficulty level, you must beat the game on the previous difficulty first. This update will introduce two new difficulty levels at first, and we'll slowly be adding more over time. Expanded Arsenal But it's no… | — | |
| In-game event | Steelwing arrives on July 18th! A Living Weapon The Steelwing will be joining the roster of playable ships on July 18th, bringing with it an arsenal of living weaponry and new mechanics! Hazardous To All The Steelwing uses an array of Acid weapons. You may have already been hit by one or two of these weapons, and now you will be able to use them yourself! Acid is a simple damage-over-time debuff that stacks indefinitely. Heal… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.