Multiplayer netcode is now disabled while you play the game in singleplayer.
Fixed a desync caused by pathfinding in long rollbacks.
Fixed a desync caused by Swarm bubble carriers.
Fixed a desync caused by dying ships and weapon targeting in long rollbacks.
Fixed a desync caused by Marks.
Fixed a bug where being slowed while you had Nitro would cause your turn rate to be abnormally reduced.
Fixed a bug where a player could pick up an item while it was in its upgrade animation.
When you apply Moonfire to a weapon that inflicts Sunspark (i.e. using Luminance on a Sunbow), that weapon will now apply both effects instead of switching to Moonfire.