Galactic Vault
Playing now
14+3 vs. yesterday
27%of peak
All-time peak
51Jul 2026
Playing now
14+3 vs. yesterday
All-time peak
51Jul 2026
| Published | Title | Build |
|---|---|---|
| Patch v1.4.1 Fixed lightmap issues in infected endless hallway · Fixed boss rolling in endless (you will get less repeated bosses now) · Slightly increase Meta-charm drop rate for endless rooms · Reduced price-scaling per purchase in endless from 5% to 4% · Added 'Increase credit gain by 15%' to endless upgrade pool · Fixed melee lifesteal on MeleeLeap and PowerSlide. | — | |
| The Endless Update ♾️major Operators, Our 4th Major Update is officially here! We’ve packed this update with massive new replayability features, extra meta-progression, community-requested features, and more languages! We're also running a 25% discount until 31th August 4pm CEST! ♾️ Endless Mode & Leaderboards Ready to see how long you can truly survive? · Play Forever : Pick your difficulty, flip the toggle to Endless,… | 24817585 | |
| Patch v1.3.3 - Reduced First-Person animation memory overhead - Fixed 'Five for One' achievement | — | |
| Patch v1.3.2 Fixed a bug in the keybinds menu where row highlighting incorrectly shifted up a row during the binding process. · Fixed some navigation issues in Acid Pit · Fixed some navigation issues in Hangar · Fixed custom run screen sometimes opened when starting game · Fixed a reason that enemies got stuck in doors · Fixed a reason drones got stuck outside hatches · Fixed being able to put more points a… | — | |
| Patch v1.3.1 Updated splash screen to use new art · Fixed ‘only ranged enemies’ wave name · Fixed Rocket Boots feeling odd · Increased Rocket Boots ‘Mega Rockets’ explosion area and damage · Fixed knife showing in players hand when starting a run just after doing melee · Zubica boss spores now spawn lower · Zubica spit attack explosion size from 3 -> 3.5m and speed from 12 -> 15 · Increased all spores radiu… | — | |
| 🚨Infestation Update🚨major Infestation has spread to the vaults, rooms are infected, mutated enemies are crawling out of them, and a new boss is guarding weapon blueprints worth fighting for. The v1.3.0 Infestation Update is out now. Watch the Infestation trailer: Survive the Infestation Infected rooms bring a new objective: shoot every Infestation Bulb to stop the spread before it overruns the ship. Two new infested ene… | 23858774 | |
| Patch v1.2.7 Fixed another race-condition causing freezes after cinematic sequences (intro, boss, print) (if you still experience one please let us know!) · Fixed parts of PauseScreen staying when closing · Fixed some boss abilities not targeting the Blink clone · Fixed loading screen fade sometimes being skipped | — | |
| Changelog v1.2.6 Fixed crash in custom run when reaching room 18 · Fixed RoomNumber decal not going above 15 · Added small extra view duration based on amount of Rewards gained · Constrained 'Conserving Magazine (Missed shots regain ammo)' to only trigger on the main bullet when destroyed (hitting environment). Split, Shatter and extra bullets (shrapnel etc) don't trigger the effect anymore. | — | |
| Patch v1.2.5 Minor containment breach · Zub got its terrarium upgraded · Added 'ErrorRun.save' to more easily debug the 'Kick back to hub in Hallway' bug · Potential fix for 'stuck in hallway' · Argus Hellshot renamed to Ajax Hellshot (to avoid confusion with A.R.G.U.S.) · Removed constrain that Brutus never spawns if you already killed Ajax, same for Nyra and Lyra · Fixed explosive upgrade not applying to… | — | |
| Hotfix v1.2.4 - Fixed invisible enemy (Elite tazer drone) - Fixed weapon holograms sometimes not showing - Fixed jetpack particles staying on when killing the enemy | — | |
| Hotfix v1.2.3 We made a mistake: a 32 character long line of code... Issues resolved: - Fixed Tank enemy not dying properly - Fixed enemies stuck causing room not to complete - Fixed getting stuck after killing boss Thanks to everyone for reporting the issue so fast! | — | |
| Patch v1.2.2 A slightly bigger patch with some visual improvements and a whole heap of bugfixes on top of our balance patch for the grenade update. - Improved Vortex Grenade visual - Improved Pulse Grenade visual - Black Hole barrel now only has 25% pull strength on bosses - Grenadier grenade recharge time from 6s -> 10s - Fixed Grenade level indication UI being broken - Fixed overlapping text in Weapon Sel… | — | |
| Patch v1.2.1 - Fixed end-screen experience wrong naming - Fixed end-screen experience wrong added number - Changed T2 & T3 element rolling to only force it on 1 of the 3 pedestals (this fixes elementalist 4 different element unlock being almost impossible due to - always getting the T2 element of one you have) - Fixed grenade throwing for Grash | — | |
| Update 1.2.0 | Grenades & Enemiesmajor Get ready to blow things up! We’ve just deployed a massive new update for Galactic Vault packed with new grenades, extra enemies and a bunch of new meta-progression! 🚨 Last Chance Sale! Before we get into the new features, a quick reminder that our sale is almost ending! If you or your friends have been waiting for the right time to jump in, grab your copy of Galactic Vault NOW before the pric… | 23032815 | |
| v1.1.4 hotfix Changelog v1.1.4: · Bruiser shield decay removed · Bruiser lvl 10 Perk reworked => 5% of melee damage converted to shield · Bruiser movement speed inrcease by 7% · Fix rare / special element rolls · Fixed some upgrades not rolling · Fixed supporter skin toggle not showing after crafting a weapon | 22818717 | |
| v1.1.3 hotfix - Performance improvements - Stutter reduction - Fixed sometimes shooting a cover (even if crosshair was above) - Fixed character unlock popup each run - Fixed character experience calculation and display - Fixed character achievement (wrong due to experience calculation) - Potential fix for steam deck trackpad - Added Insane & Impossible vaults to Rich Presence The optimization branch has also… | 22763288 | |
| v1.1.2 hotfix Fixed Grenadier unlock condition (3 grenade upgrades in 1 run) · Fixed insane run giving impossible achievement · Fixed 'back' button not being selected with controller in Upgrades Overview · Fixed Argus missing gun · Fixed endscreen not displaying multiple boss icons · Fixed humanoid tank audio issue · Fixed null-reference exception in melee audio · Improved audio loading (memory + cpu overhea… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026new | Mon | 08:20 | No patch notes · unannounced build | 25162732 | public | 1 | — |
| 27 Aug 2026 | Thu | 09:07 | No patch notes · unannounced build | 24964993 | public | 2 | — |