Galactic Vault · published
A slightly bigger patch with some visual improvements and a whole heap of bugfixes on top of our balance patch for the grenade update.
- Improved Vortex Grenade visual
- Improved Pulse Grenade visual
- Black Hole barrel now only has 25% pull strength on bosses
- Grenadier grenade recharge time from 6s -> 10s
- Fixed Grenade level indication UI being broken
- Fixed overlapping text in Weapon Selection
- Fixed error when prestige-upgrading weapon
- Potential fix for crash due to explosions
- Improved Brutus / Argus stomp ability & animation
- Improved Brutus leap ability & animation
- Fixed Speedrun Badge (it will complete if you have achieved it in the past)
- Fixed overlapping text in Tutorial popup
- Fixed Movement binding displaying wrong in Tutorial
- Fixed Blink ability going through some walls
- Fixed Blink ability melee enemies not re-targeting
- Fixed some Gamepad UI navigation issues
- Fixed some hard-locks with gamepad controls
Grenade balancing
- Vortex Grenade pull now gets stronger over time instead of being full force from the start
- Reduced Vortex Grenade pull radius from 5m -> 4.5m
- Reduced Vortex Grenade per level scaling
- Fixed Vortex Grenade accidently dealing a lot of damage during pull due to 'Enemies being smacked into the environment'
- Vortex Grenade now only has 20% pull strength on bosses
- Smart Grenade now deals full damage on all targets by default
- Smart Grenade max level now has faster seekers that deal more damage
- Smart Grenade rebalanced explosion radius, impact and damage now that all targets get full damage by default
- Pulse Grenade less bouncy
- Pulse Grenade damage (per pulse) increased from 70 -> 80
- Fragment Grenade fragments now spawn more horizontally relative to the impact surface
- Fragment Grenade increase damage per fragment from 10 -> 30, scaling per level now flat +10
- Fragment Grenade base fragment count increased from 14 -> 18
- Fragment Grenade max level fragments per second from 22 -> 30
- Fragment Grenade base explosion radius from 2.5m -> 3m
- Fragment Grenade base explosion damage from 100 -> 130