MORTALITY DECOMP. KILLERS
Playing now
0+0 vs. yesterday
—of peak
All-time peak
09 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
09 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V1.4.5 - Brief Patch Full Changelog: "V1.4.5 - Brief Patch" Bug Fixes: - \ Fixed a softlock point in 'Takeover Two' - \ Fixed Melee-only trophy in 'Clock Out' | — | |
| Game update | V1.4.4 - Whoops Full Changelog: "V1.4.4 - Whoops" Bug Fixes: - Level 3 doesn't kick you back to the menu anymore and end the campaign (what the fuck man) - Reverted Bullet Collision - Moved back to a patched version of initial Unity version Last patch was a risky one and turns out it broke a bunch of stuff. Sorry y'all! | — | |
| Game update | V1.4.3 - Version Conversion Full Changelog: "V1.4.3 - Version Conversion" New Shit: - Upgraded Unity version in light of recent company stupidity - The start of levels now have bars appear to prevent backtracking and hiding at spawn - Breakable doors have a slash-line flashing on them for easier differentiation Bug Fixes: - Fixed issue where player sometimes moves from spawn or respawns elsewhere (I think) - Fixed ending… | — | |
| Game update | v1.4.2 - Extended Fixes Hey y'all. Still cooking on the DLC and testing some camera shit while I chip away at Bane Murrain: Episode 2. There's more of a crossover between those things than you'd expect though! Anyway, I've decided to drop some of the smaller fixes and polishes I've made while on the DLC grind. Full Changelog: "V1.4.2 - Extended Fixes" New Shit: - Holding down Space now speeds up dialogue text Bug Fixe… | — | |
| Game update | V1.4.1 - Brief Patch Changelog: "V1.4.1 - Brief Patch" Tweaks & Patches: - Fixed 'Ossuary Offices' spawning all the Hard Mode enemies in Normal Mode - Fixed a missing skybox in the final Wolf cutscene (that nobody noticed till now) sorry about that lmao | 19779480 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.