MORTALITY DECOMP. KILLERS
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
112 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
112 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | V1.5 - Rogue II Here ya go, Abaddon in Rogue Mode! Of course, you need to own the Abaddon DLC to play as him. Rogue Mode also now has a setup menu before playing and all the DLC maps have been added to the pile. Have fun! Full Changelog: "V1.5 - Rogue Mode II" New Shit: - New separate menu for Rogue Mode with pre-run settings - Rogue Mode 'Randomizer' perk can be turned on by default - Players now have 3 'Live… | — | |
| In-game event | v1.4 - Hard Mode & Extras Hey y'all! It's time for Third Person Shooter fest, so here's a small update I crammed out amidst my Bane Murrain work. The campaign has a harder new game plus playthrough mode , there's an alternate Clive skin to unlock for beating it, and I threw in some of the concept art too from the game's three-month development. Full Changelog: "V1.4 - Hard Mode" New Shit: - Added 'Hard Mode' Campaign op… | — | |
| In-game event | v1.3 - Touch Up Hey Guys! Thanks for still playing M.D.K and giving feedback. Here's a tiny update with a few small additions and some tweaks to make the game more approachable and smoother to play for y'all. Full Changelog: "v1.3 - Touch Up" New Shit: - Added 'Invert Y' sensitivity setting for FREAKS - Added 'Game Speed' options for people who think the game's too quick (or too slow) Tweaks & Patches: - Press… | — | |
| In-game event | v1.2 - Going Rogue Hey guys! You didn't think I was done, did you? Sorry for the absence though, I was busy script writing and playing a certain Dark Ages themed game for a long amount of time. THE GAME'S A ROGUELIKE NOW Play through endlessly shuffled levels with randomized modifiers to choose from, some good and some bad. How far can you make it before you fail? Rogue Mode also has some exclusive alternate vers… | — | |
| In-game event | v1.1 - Noir Mode & Tweaks Hey everyone! Just a very small update to clear up some issues with the end boss fight, plus throw in a few extra things for the fun of it. I'm glad y'all have been enjoying the game so far, the response has been more than I'd expected! Changelog: V1.1 - "Noir Mode & Tweaks" New Shit: - 'Noir Mode' Setting has been added, for a low-contrast greyscale mode! - Hidden Trophy Type added for complet… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.