Alliance Peacefighter
Playing now
1+0 vs. yesterday
33%of peak
All-time peak
3Aug 2026
Playing now
1+0 vs. yesterday
All-time peak
3Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Third Person Update The 1.2.1 Patch is live now! The full changelog is below, but the feature we're most excited about is the new third-person mode. We know a lot of space sim fans prefer the exterior view and we're happy to finally be able to offer it. The game is also 33% off in the Winter Sale, so if you haven't picked the game up yet this will probably be the steepest discount for a while. Thanks to everyone w… | 21245526 | |
| Community | Announcing Alliance Tales: Battle for the Frontier Hi everyone, We're excited to announce our next project - Alliance Tales: Battle for the Frontier . It'll be a standalone mission pack set in the Alliance Peacefighter universe. The campaign will take you on a search for a missing friend while foiling a plot to take over the frontier colonies. It'll be shorter (and cheaper) than Alliance Peacefighter, and while there will be some familiar faces… | — | |
| Game update | 1.2.0 Patch live now Updates in this patch: · Updated velocity UI/space dust to improve sense of speed and reduce visual noise (either/both can still be disabled) · Reduced the damage inflicted gunships (once they get a bead on you they were a bit too deadly) · Fixed collisions affecting the opposite shield quadrant · Fixed bug where movement speed would default to 0 and prevent locomotion in conversation scenes ·… | 19460385 | |
| Game update | 1.1.6 Patch live now Updates in this patch: · Added "Easy" difficulty that sits between "Story Mode" and "Normal." · Added "Low" option to "Team Proficiency" for people who felt like AI teammates are doing too much. · Team Proficiency now affects aggression as well as skill. · Improved VR-Gaze input for power management so the yoke will no longer jump around under certain conditions. · Tweaked tractor beam code to… | 19077913 | |
| Game update | 1.1.4 Patch live now Updates in this patch: · Player's base shield levels increased (explanation for this below) · Fixed lateral thruster bug in tutorial · Fixed scrollviews not working when the game is paused · Removed Gek from briefing in "S.O.S." (he was present despite dialog explicitly stating he's not on board) Regarding the player's base shields: I made a change shortly after launch that improved the collisi… | 18985080 | |
| Game update | 1.1.3 Patch live now Updates in this patch: · Exposed button bindings for menu navigation and player locomotion. · Fixed button bind menu resetting the selected controller when a control is rebound. · Menu scene will now automatically recenter on load (some people were starting in weird places). · Navmeshes now clear properly before regenerating - this should solve intermittent locomotion issues. · Exit indicator U… | 18963759 | |
| Game update | Patch Notes 1.1.1 Completely removed automatic recentering as it was causing issues. The game will now only recenter if the user clicks the recenter button on the menu or recenters in SteamVR. · Reinstated the option to reverse Yaw/Roll on the VR joystick. · Option to toggle invert VR joystick Y-axis fixed · Automatic switching between motion controllers and gamepad/joystick can now be switched off under VR sett… | 18940336 | |
| Community | The game is out! Hi everyone, So the game came out yesterday, a massive thanks to everyone that bought it and really appreciate everyone that took the time to leave a review. For the most part people seem to be enjoying the game and I couldn't be happier about that. There have been some issues and I want to reassure everyone that the following will be a priority in the next update: · Joystick bindings for UI na… | — | |
| Community | New Release Date: 18th June Hi everyone, The game was originally supposed to launch on the 4th of June (today at time of writing), but due to some ongoing issues with Valve Index controllers I've had delay the release for a couple of weeks. The new release date is Wednesday the 18th June . It was a tough decision to make, but the two extra weeks will give me time to fully resolve the issue and add some extra overall polis… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.