Cloak And Coin
Playing now
1+1 vs. yesterday
50%of peak
All-time peak
29 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
29 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update 1.9.1 - Guard Improvements, Network Changes & Bug Fixes Greetings Thieves, Here's a small but needed update to fix a few lingering issues that have been sitting in my backlog for some time, along with some tweaks, improvements and fixes to newer content. Gameplay: · Improved enemy AI patrolling and pathing to stop random spinning around and snapping to positions. All enemy AI should now more or less telegraph when they are going to move by physicall… | 25240756 | |
| Update 1.8.1 - Partial Controller Support & Quality of Life Changes Greetings Thieves, I have a smaller update for you that was born out of wanting to tackle some of the outstanding bugs that have been reported to me over the past few weeks, while also sneaking in a handful of larger quality of life improvements that I hope you'll all enjoy. One of the biggest additions in this update is the first pass at controller support. This has been something I've wanted… | 24162406 | |
| Update Patch Notes: Version 1.6.1 Greetings Thieves, Following the large Update 1.6 , I wanted to focus on fixing bugs and adding a few new features that weren’t quite ready in time for the launch of 1.6. Thank you all for the recent feedback on the new Finale, as well as everyone who has taken the time to report bugs they’ve encountered. With that out of the way, let’s get onto the patch notes! Gameplay: · Added the new Alarm… | 23202438 | |
| Update 1.6 – New Finale Heist & Complete Equipment Reworkmajor Greetings Thieves, Apologies for the lack of posts this month, it’s been a busy one. I’ve been going through feedback and implementing features I’ve wanted to add for a long time. This is shaping up to be one of the larger updates since Cloak And Coin’s early-access launch. Let’s dive straight into what’s new. New Finale heist: Ledger Of Lies Expanding the finale heists in Cloak And Coin is som… | 22980720 | |
| Update Patch Notes: Version 1.4.1 Greetings Thieves, I’ve spent a bit of time recently watching some of you playing Cloak And Coin over on Twitch, and it’s been so fun to see. It’s one thing building the game in isolation, but seeing people actually enjoy it, figure things out, and even struggle with some of the mechanics is really insightful from a developers perspective. This is a small patch to address some of the early issu… | 22541766 | |
| Update Patch Notes: Version 1.3.1 Greetings Thieves, This one is a slightly smaller patch, focused mainly on a few gameplay tweaks and some bug fixes that have been coming up through community feedback. As always, thank you for the reports and suggestions. Gameplay: · Added the ability to toggle a new Reticle on your HUD. Based on recent feedback, this should help newer players get comfortable faster, and also assist players wh… | 22140778 | |
| Update 1.3 – Mimic Chests & Career Mode Overhaulmajor Greetings Thieves, I hope you are all doing well. I’ve been busy working behind the scenes to rework and polish some of the existing features in Cloak And Coin . The main focus for this update was getting Career Mode closer to how I originally envisioned it when I first started working on the game. Rather than just fixing issues as they appear, my focus has shifted toward refining the experienc… | — | |
| Update Patch Notes: Version 1.2.2 Greetings Thieves, I’m continuing my focus on improving Cloak And Coin’s moment to moment gameplay, alongside a handful of quality-of-life changes aimed at making it easier to jump in, group up, and get playing. Gameplay: · Added variable Guard hunting behaviour based on difficulty scaling. On lower difficulties, Guards will now have a harder time tracking you once a hunt begins. · Rebalanced G… | 21562117 | |
| Update Patch Notes: Version 1.2.1 Greetings Thieves, I’ve been actively reading your feedback, and for those of you creating content around Cloak And Coin , I’ve also been keeping a close eye on your streams, shorts, and clips to see where the game can improve. As with recent updates, this patch is very much focused on overall game health. tightening balance, fixing issues, and refining the core experience before moving on to l… | 21413099 | |
| Update 1.2 - New Contract: Jewels Of The Trademajor Greetings Thieves, I wanted to start by wishing you all a Happy New Year! I hope you were able to spend some time with your loved ones, and if you’re anything like me, I hope you managed to get some much-needed rest along the way. Update 1.2 for Cloak And Coin is now live and officially marks the end of the 2025 Yuletide seasonal event. As I mentioned in a prior update, my main focus at the mom… | 21368278 | |
| Update Patch Notes: Version 1.1.3 Greetings Thieves, This update focuses on resolving some of the reported bugs and improving the overall health and balance of the game. More content is already in the pipeline, but for now I believe it’s best to continue polishing the core gameplay experience and ensuring it feels as solid and fair as possible. Gameplay: · Re-balanced Guard patrol paths on the following contracts: Golden Tides… | — | |
| Hotfix Patch Notes: Version 1.1.2 Greetings Thieves, Here is a small hotfix to address some minor issues that have been reported to me. Gameplay: · Fixed the Steal Presents cursed secondary objective being misspelled in the secondary objective menu. · Fixed Prison Key being misspelt in the Equipment Store . Bug fixes: · Fixed an issue where the new Yultide Schemer title would not display above Thieves heads. · Fixed an issue an… | — | |
| Winter Comes to the Rogues’ Den - Yuletide Seasonal Eventmajor Greetings Thieves, All is calm. All is quiet. All is ripe for the taking. Yuletide 2025 is here, Cloak And Coin's first official seasonal event. Experience it from the 10th of December until the 3rd of January 2026. With the game fresh into Early Access, I wanted to put together a small event to celebrate the winter season and test the waters with what I can do in terms of limited-time content.… | — | |
| DEMO Update Patch Notes: Version 9.4 Greetings Thieves, Thank you all for an incredibly successful Next Fest ! And as always, a huge thanks to everyone who’s been submitting bugs and suggestions through our Discord. This update focuses on several community suggestions, adds some nice quality-of-life improvements for the demo, and fixes a whole bunch of annoying bugs. Gameplay: · Improved spectator camera – One of the most common b… | — | |
| DEMO Update Patch Notes: Version 9.3 Greetings Thieves, Thank you all for the continued feedback and bug reports during Next Fest. Here’s a small update that addresses some of the most common issues and requests: · Inverted Look Settings – Added new controls options for inverting look controls both vertically and horizontally. · Shop Visual Feedback – Added new UI feedback when attempting to buy an item in the Rogues’ Den without… | — | |
| DEMO Update Patch Notes: Version 9.2 Greetings Thieves, Thank you all for the constant feedback, it’s been a huge help in improving the overall game! This update aims to brings improved AI behavior, balance changes, and item spawning adjustments: · Secondary Objective Spawning – Optimized logic for how secondary objective items appear. · Guard Collision Improvements – Improved collision avoidance and detection so Guards are less l… | — | |
| DEMO Update Patch Notes: Version 9.1 Greetings Thieves, This update brings more balance changes, a requested contract rework, and bug fixes: · Shadows of the Deep Rework – Reworked contract to include an additional easier path in the parkour section, reducing the overall difficulty of the contract based on player feedback. · Shadows of the Deep Crystal Reduction – Reduced from 2,000 coins to 1,500 coins due to the above mentioned… | — | |
| DEMO Update Patch Notes: Version 9.0 Greetings Thieves, This update focuses on quality of life improvements, balance changes, and a few visual upgrades: · Scalable Difficulties – Re-worked Guard patrol, walk, and chase speeds. These vary much more between difficulties. Easy difficulty now serves as a gentler on-boarding experience, with each higher difficulty ramping up the challenge. · Quest Item Spawning – Added new mechanics fo… | — | |
| DEMO Update Patch Notes: Version 8.9 Greetings Thieves, This update focuses on improving difficulty balance, player feedback, and a few quality-of-life tweaks: · AI Scaling on Easier Difficulties – Guards now have reduced line of sight, run speed, and patrol speed when playing on lower difficulties. · 3D AI Footsteps – You’ll now be able to hear AI enemies moving around when they’re within a certain proximity. · Keybinding Options… | — | |
| DEMO Update Patch Notes: Version 8.8 Greetings Thieves, I’ve been working through more feedback and polish, this update adds a few helpful indicators, cosmetic tweaks, and bug fixes: · Clearer Host Indicators – Added better guidance for what the Server/Lobby host needs to do to progress Career mode. · Action Prompts – New indicators for voting and indication if you need to hold down a certain key to perform actions. · Map Cosmetic… | — | |
| DEMO Update Patch Notes: Version 8.7 Greetings Thieves, I’ve been tackling a mix of community feedback and issues I’ve spotted myself, and this update addresses a few of them: · No Duplicate Contracts – In Career mode, contract voting will no longer serve up duplicates. · HUD Notifications – Added notifications for when new Thieves join while you’re in the Rogues’ Den. · General Fixes – Tidied up a few small bugs and resolved some… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Sep 2026new | Thu | 22:01 | Update 1.9.1 - Guard Improvements, Network Changes & Bug Fixes | 25240756 | public | 1 | — |
| 8 Aug 2026 | Sat | 14:05 | No patch notes · unannounced build | 24629305 | public | 1 | — |