Allumeria
Playing now
206−11 vs. yesterday
63%of peak
All-time peak
3276 Sep 2026
Playing now
206−11 vs. yesterday
All-time peak
3276 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.15.6 - Steam Deck External Controller Fix Sometimes if I do some frequent small updates I will bundle the patch notes together just to keep the patch note spam low. 0.15.6 - Properly fixed external controllers on the Steam Deck and other SteamOS handhelds. Sorry this took so long. This time I tested it on my own Steam Deck and paired a controller to it, it seems to work. Let me know if there are any other issues with this. 0.15.5 - Fix… | — | |
| Game update | 0.15.4 - Do Not Click Here - Removed "Click Here!" text from compendium to comply with Steam Deck verification (and added the input icon in its place) - Removed try/catch around Mesh.Draw and replaced with a null check | — | |
| Game update | 0.15.3 - Invisible Farmland Fix Hey everyone! Still working through fixes. Thanks for being patient with me and hope you are enjoying the game <3 · Increased contrast between iron and silver ingot · Forest keys no longer drop until you have defeated the forest spirit · Added try/catch around a function that seems to be causing crashes but unable to replicate on my end · Fixed dynamite having incorrect material assigned (indes… | — | |
| Game update | 0.15.2 - This Room Ain't Big Enough for the One of Me This update fixes some of the major NPC issues, and also tweaks the early game balancing to make it less brutal. I also added some new nodes to the guide book to explain the danger of night and how biomes work in this game. NPC system fixes · changed minimum light calculation ( max(r,g,b) < lowest ? lowest = max(r,g,b) ) · fixed placed lava sometimes messing with minimum light level in a room ·… | — | |
| Game update | 0.15.1 - Melon pls fix Hey everyone! First patch since Allumeria Early Access went live. Thank you so, so much for your support. I've been reading all of the bug reports, discussion posts, feedback, and reviews, and I've started compiling a big list of things that need to be working on/improved. Today I wanted to get a bunch of the low hanging fruit out of the way as fast as possible. The main thing that needs work t… | — | |
| News | Allumeria is out RIGHT NOW!!! Allumeria 0.15 - Early Access Available RIGHT NOW Hey everyone! If you are reading this, Allumeria is available to buy right now! Two Week 20% Launch Discount The game has a 20% off discount for the first two weeks, so make sure to get it early before the discount ends! Allumeria is also participating in the upcoming PvE Survival Crafting Festival, and the Prismatic Indie Showcase! Lucid Blocks… | — | |
| Announcement | Release Date Announcement Hey everyone, I have exciting news to share! Allumeria Early Access is releasing August 28th! New Trailer It's been a long road to release, but things have finally come together and I can confidently state that everything is ready to go for release! I've released a brand new trailer to commemorate the occasion: Pricing Allumeria will be priced at $12 for the Early Access version. There will als… | — | |
| Community | Progress Update - Devlog Video Hey everyone! It's been a while since the last news update, so I wanted to catch everyone up on the state of the game's development. Devlog Video This time I wanted to create it in video format so you can get an even more detailed look at the game, and perhaps listen to it while you do something else. Keep in mind this is describing an update that is not out yet. I will discuss Early Access in… | — | |
| Community | Progress Update - Plans for Early Access Hey everyone! I wanted to write up a post detailing what I've been working on the past month, now that updates to the demo have slowed down. Release Date? I'll front-load this with some information you probably want to hear the most, and that's when Allumeria will release (into early access). And right now, I do not have a clear date set. I want to make sure that the early access release still… | — | |
| Game update | 0.14.3 - Asset Packs 0.14.3 - Asset Packs Hey everyone! 0.14.3 is out today. Originally this was meant to be a purely technical update. The game's texture system needed an update badly. It was still using a single atlas for terrain textures, which makes it difficult to create models and near impossible for modders to add their own block and item textures. This has now been solved, and it should be very easy for mod… | — | |
| In-game event | 0.14 - Brand New Terrain Hey everyone! Next Fest Allumeria is Participating in Steam Next Fest Feb 2026! Now is a great opportunity to check out the game with a brand new update going into Next Fest. The festival lasts just over a week and it's an opportunity to help get more players interested in Allumeria! 0.14 New Terrain Generator · Allumeria has now switched from 2D noise to 3D noise. This means the terrain can be… | — | |
| Game update | 0.13.3 - Stamina Stuff Hey, another small update for Allumeria today. 0.13.3 Small Stamina Rework · New UI for stamina bar · Gecko gloves now consume stamina when climbing · Glider now consumes stamina when gliding · The amount of damage blocked when blocking has been increased significantly · Blocking an attack now sets stamina to zero Ladder Fixes · Ladders no longer get incorrectly consumed when being placed · Cli… | — | |
| Game update | 0.13.1 - There is no Spoon Hey everyone! We are so back This is the first update after the game got temporarily taken down. After taking a day to rest, I have started working on the game again. This is a minor update that contains some of the fixes I planned to push out a few days ago, before plans changed. Oh well. Jelly spoons can now be found in dungeon chests, as well as the drop rate being increased a little bit fro… | — | |
| In-game event | 0.13 - Forest Rework Part 1 Hey everyone! over the next few weeks I will be releasing updates at a very fast pace in order to prepare the game for Steam Next Fest. When new content is done I want it out as soon as possible so that I can refine it and gather feedback. Today's update focuses on updating the old forest dungeon to use the new engine features developed since the dungeon was originally added in May last year. T… | — | |
| Game update | Demo 0.12.2 - Bub Fix Hello! Welcome to the first patch notes post since the demo has been out. 0.12.1 was tiny so I didn't bother making a dedicated post for it. 0.12 is a small patch to fix some bugs and make some small adjustments based on feedback. There's much more to come, I just wanted to get the fixes out ASAP. Thank you everyone for playing and thank you all for the feedback! I want to make the best game I… | — | |
| News | Allumeria Demo out NOW! Hello everyone! Allumeria Demo 0.12 is out RIGHT NOW! After 3 months of development, the multiplayer update is complete. I'm releasing it alongside a demo version of the game. This demo version contains the forest biome only, but if you played the playtest your old worlds and items will remain intact and you can continue to play as usual. What's New Multiplayer · Multiplayer support has been ad… | — | |
| Community | Starting Multiplayer and Future Plans Hey everyone! With a ton of new people showing up, I thought it would be a nice idea to fill you all in about what I am working on, and what my plans are for the near future of Allumeria. Over the past week, I have started working on multiplayer support! How Multiplayer Will Work Testing the chat system and building a small parkour course in a very early build The biggest priority for multiplay… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.