Theralite
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Announcement | Launch Date announced! Hello Space Miners! We are excited to announce the release date for Theralite. Game will drop on March 27th. Demo will stay up for the time being. A lot of things have been added and updated for the full release, so if you want the full experience be sure to wishlist Theralite and keep your eyes on Launch day! | — | |
| Game update | Devlog Part 4 Hello miners! Here's the new list of fixes, updates etc. · Dead bodies now only give a message when you examine them. · Plasma deals damage to all active entities. · Turrets deal proper damage again, bug fixed. · NPCs are placed on tiles with all neighbour tiles empty. · One pixel more vertical font spacing. · New settlement tiles. · Bug fix for bullets passing entities queued for deletion. · R… | — | |
| In-game event | Devlog Part 3 Greetings, The Quest continues... · added more armour types (protecting against multiple effects) and armour repair kit (fully restores armour) · big heal packs also remove all negative effects on players · Jewels are now named Gems · Mines (from robots) don't create metal scrap any more when exploding. Player has to destroy turrets and robots to collect tech scrap · Zones are way more configur… | — | |
| Game update | Demo Updates Some bugfixes and things: · Fixed crucial bug that made deeper levels contain less and less walls · Fixed a bug when saving a level with the zone key in it · Removed game messages that do not involve the player · Changed HUD display of level depth in meters to zone-level · Added number of turns to HUD · Added scrolling intro text to title screen · Loot crates now blink, just like items on the g… | — | |
| Game update | Demo Update! We added an in-game help dialog which you can open by pressing F1 while in the game. Additionally we fixed several bugs: · an error could occur while choosing a random crate content during level creation leading the game to crash · sometimes an enemy could be attacked while already dead leading the game to crash · in some situations the follower NPC did not start to follow you in a quest but ke… | — | |
| Steam news | Demo is live! This is a short Demo with one playable area of the game. Collect loot, find upgrades, bash monsters, collect gems and - survive! You can send some valuable feedback our way through the game. Ok, now back to work on the full game! Hope you enjoy! | — | |
| In-game event | Devlog: part 1 We started this collab with a vision for a procedurally generated Roguelike in the traditional sense. More on the procedural stuff to follow! This means turn based action. The world moves and reacts only when player does. That means you can take your time and plan ahead, This doesn't mean mistakes wont happen of course. One idea form the start was to have more movement and feedback for player i… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.