
Greetings,
The Quest continues...
added more armour types (protecting against multiple effects) and armour repair kit (fully restores armour)
big heal packs also remove all negative effects on players
Jewels are now named Gems
Mines (from robots) don't create metal scrap any more when exploding. Player has to destroy turrets and robots to collect tech scrap
Zones are way more configurable now to reflect requirements of the modified zone/level layout for the game
new gameplay zones Lave pits and Black mines are in
the unlock mechanics for zones is changed - locked zones require a certain key, not just any zone key
new enemy Shadow Hulk is added
acid spitting spiders are reduced to player's speed (and still very dangerous!)
Terminals now allow to teleport to the first level of any unlocked zone for a gem price
several UI and UX improvements
Story NPCs are nearly done, also a way to internationalize those stories for the NPCs
text log now allows colored lines, for example player damage info is displayed in red to be more obvious
help text (for keyboard/controller functions) is now available in game by pressing F1 or Start/Menu button on controller
Thank you for your support!
Devs - Thomas & Thomas
Dual Bitz