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TheraliteNewsDevlog Part 3
In-game event

Devlog Part 3

Theralite · published 25 Jan 2026, 06:56 UTC

All newsPlayers around this dateRead on Steam

Greetings,

The Quest continues...

  • added more armour types (protecting against multiple effects) and armour repair kit (fully restores armour)

  • big heal packs also remove all negative effects on players

  • Jewels are now named Gems

  • Mines (from robots) don't create metal scrap any more when exploding. Player has to destroy turrets and robots to collect tech scrap

  • Zones are way more configurable now to reflect requirements of the modified zone/level layout for the game

  • new gameplay zones Lave pits and Black mines are in

  • the unlock mechanics for zones is changed - locked zones require a certain key, not just any zone key

  • new enemy Shadow Hulk is added

  • acid spitting spiders are reduced to player's speed (and still very dangerous!)

  • Terminals now allow to teleport to the first level of any unlocked zone for a gem price

  • several UI and UX improvements

  • Story NPCs are nearly done, also a way to internationalize those stories for the NPCs

  • text log now allows colored lines, for example player damage info is displayed in red to be more obvious

  • help text (for keyboard/controller functions) is now available in game by pressing F1 or Start/Menu button on controller

Thank you for your support!

Devs - Thomas & Thomas

Dual Bitz

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