
Some bugfixes and things:
Fixed crucial bug that made deeper levels contain less and less walls
Fixed a bug when saving a level with the zone key in it
Removed game messages that do not involve the player
Changed HUD display of level depth in meters to zone-level
Added number of turns to HUD
Added scrolling intro text to title screen
Loot crates now blink, just like items on the ground
Smashing walls now alerts monsters up to a maximum of 5
Found ranged weapons now contain some ammo
Plasma doesn't grow onto an exit anymore
/Thanks for reading!