Overlooting
Playing now
38−18 vs. yesterday
1.4%of peak
All-time peak
2,741Sept 2025
Playing now
38−18 vs. yesterday
All-time peak
2,741Sept 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Accessibility and QoL Update Hi all! This update brings some new features to Overlooting aimed at making the game accessible to more players and to improve some parts of the game that weren't as visually clear or convenient. · Added an option to change the speed of the game between Slow, Normal, Fast and Turbo. · Added an option to make the combat automatic: after clicking on an enemy, it will continue until the area is cl… | 20589967 | |
| In-game event | Patch - 10/08/2025 General · Fixed some mistakes in texts and translations. Balance · Buffed the damage percentage of the Beast set from (20%/50%) to (20%/60%). · Fixed the poison applied by the Poison Traps skill from 5 to 10. · Fixed the armor given by the Basic Training skill from 3 to 5. Bugfixes · Behemoth Head now correctly gives 10% Damage Amplification. · Fixed a bug that cause items to sometimes drop on… | 20305119 | |
| Game update | Hotfix - 09/27/2025 Fixed a bug that caused the Tempting Offer skill to not trigger on golden chests. Also, fixed the texts of some Styles. | — | |
| Game update | Hotfix - 09/26/2025 Changed the window size in Windowed mode for 4k monitors to 1920x1080. | — | |
| In-game event |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| Patch - 09/26/2025 General · Regeneration now also triggers at the end of every combat. · Styles that give a bonus to Villager, Occult or Saltwater are now only offered if you have at least one piece of the appropriate set. · Windowed mode now scales better on non-standard resolutions. · Improved the clarity of some texts. Balance · The health recovered from the Emergency Healing skill was buffed from 3 to 5. · T… |
| — |
| Game update | Hotfix - 09/19/2025 Fixed the Ronin set description, which was displaying incorrect Wound and Weakness values. | 20046111 |
| Game update | Hotfix - 09/18/2025 Fixed a bug that caused Liz's first Passive Ability to have infinite uses. | 20031263 |
| In-game event | Patch - 09/18/2025 General · Strange Reptilians now have Poisonous 5 instead of Poisonous 6. · Shroomies no longer attack on the same turn they spawned if they didn't spawn on the player's turn. · Changed the Hard Path option at the Crossroads event to give better rewards and make the enemies stronger. · Changed some texts to improve their clarity or fix mistakes. Balance · Buffed the Ronin set to now also give (… | 20028706 |
| Game update | Hotfix - 10/09/2025 Fixed a bug caused by the last patch that prevented Guard to regenerate Barriers on the Incarnate bossfight. | — |
| In-game event | Patch - 09/10/2025 General · Now all the skills become visible after acquiring the first skill point. · Increased the likelihood of items dropped to be from one of you active sets. · Increased experience gained after losing a run. · Added a skip button to the Remains of a hero event. · Now you can use the Philosopher's Stone while at full health to remove negative Statuses. · Fixed mistakes and typos in some text… | — |
| In-game event | Patch - 09/03/2025 Balance · Buffed the Rage given by Legion from (3/4/5) to (3/5/8). · Buffed the Regeneration given by Darkthorn from (2/4/6) to (3/5/8). · Buffed the health% damage from Ironclad from (2%/4%/6%) to (3%/5%/8%). · Buffed the percentage of stunning an enemy from Taboo from (30%/50%) to (35%/55%). · Buffed the stun damage from Taboo from (10/15) to (20/30). Fixes · Fixed a variety of bugs affecting… | — |
| Game update | Hotfix - 09/02/2025 Hotfix for the bug that caused the "Miscalculation" achievement to never unlock, which wasn't properly fixed with the previous patch. | 19821709 |
| In-game event | Patch - 09/02/2025 Fixed a bug that caused the Achievement "Miscalculation" to never trigger. · Fixed a bug that cause the skill "Superior Quality" to not activate on items upgraded at the Shrine until you changed your equipment. · Fixed a visual bug with the boss health bar at the "Three Guardians" fight, that caused it to don't update correctly. · Fixed a typo in the selection screen ("Raccon" to "Raccoon"). | 19819721 |
| News | Overlooting is out! Overlooting has finally released! Thank you to all the players of the demo and the beta testers that helped us polish and upgrade the game. Hope that you all enjoy it! | — |
| Game update | Demo Hotfix - 06/27/2025 Fixed a bug that caused Swiftness to sometimes not trigger on the first attack of a combat. | — |
| Game update | Demo Hotfix - 06/21/2025 Fixed a bug that caused some "When entering an Area" effects to not trigger when loading a game. | — |
| In-game event | Demo Patch - 06/19/2025 - Quality of life This new patch focuses on improving the overall user experience through a better communication of some mechanics and the addition of new features to make the process of creating builds easier. General · Items found in Golden Chests can now be rerolled once. · When obtaining an item, improved the chance of it being part of one of your active Equipment Sets. · When choosing a Style, improved the… | — |
| In-game event | Demo Patch - 06/07/2025 - New potions! This new patch includes two new potions, localization for Russian (thanks to Nikita Mikhalev!), a much needed QoL feature to show which slot corresponds to each item and some fixes and small improvements to certain features of the game. General · Russian localization added to the game. · Two new potions added to the pool: the Debilitating Potion, which applies 10 Weakness when dropped on an ene… | — |
| Game update | Demo Hotfix - 05/03/2025 Fixed a bug that caused potions to permanently block the first slot they occupy. | — |
| Game update | Demo Patch - 05/02/2025 In this patch we focused on improving the clarity of some elements of the game and fixing problems with the localization, mainly the Spanish one. Also, the new items that were intended for the previous patch are now correctly added, oops! General · Improved the presentation of the Info menu. · Changed the colors of some Set icons to better differentiate between them. · You can now leave the Ski… | — |
| Game update | Demo Hotfix - 04/12/2025 Fixed a bug where the Rogue effect still wasn't triggering correctly after the previous fix. · Fixed a bug where if you clicked very fast to gather potions, the skip rewards button appeared in the next area, causing different problems. | — |
| Game update | Demo Hotfix - 04/10/2025 Fixed a bug in the Potion Area that caused one potion to disappear when picking the other one. | — |
| In-game event | Demo Patch - 04/09/2025 - New languages! We have added new languages to Overlooting! You can now play in German, French, Spanish and Simplified Chinese. We will be adding more languages in the future so if yours is not supported yet don't worry. Also, we have added some much needed QoL features to the game, a change to the map structure, and more balance and bugfixing as usual. General · German, French, Spanish and Simplified Chinese… | — |
| Game update | Demo Hotfix - 03/27/2025 Fixed a bug that prevented the unlock of new Corruptions if Maximilian was at maximum level. | — |
| Game update | Demo Patch Notes - 03/22/2025 This patch aims to even out a bit the difficulty curve and to continue improving the balance between items. General · End of turn effects (like Poison) no longer trigger if you have cleared the Area. · Now when you hover the sign at the forge it shows a tooltip that explains how the forge works. Balance · Items that give Enrage have been nerfed across the board. · Lion Maw lifesteal nerfed to 2… | — |
| Game update | Demo Hotfix - 03/17/2025 Fixed a bug that caused enemies (including the boss) killed by acid potions to stay alive at 0 health, preventing the game to continue. | — |
| Game update | Demo Hotfix - 03/16/2025 The fix to the bug that caused the demo locked skills to be displayed created another bug where all the skills where choosable from the start of the game, which created a lot of other problems. It should fixed now. | — |