This patch aims to even out a bit the difficulty curve and to continue improving the balance between items.
General
- End of turn effects (like Poison) no longer trigger if you have cleared the Area.
- Now when you hover the sign at the forge it shows a tooltip that explains how the forge works.
Balance
- Items that give Enrage have been nerfed across the board.
- Lion Maw lifesteal nerfed to 2% from 3%.
- Beast damage nerfed from [15%/30%] to [10%/25%].
- Rogue critical chance nerfed from [5%/15%/25%] to [5%/12%/20%].
- Rogue critical damage nerfed from [5%/25%/50%] to [5%/20%/40%].
- Battle Frenzy no longer gives 1 Enrage.
- Adrenaline lose of damage amplification nerfed from 5% to 8%.
- Play Safe lose of critical damage buffed from 25% to 20%.
- Forbidden Helmet armor nerfed from 3 to 2.
- Tortobra health nerfed from 70 to 64.
- Warghark health nerfed from 62 to 60.
- Forest-kin Druid health buffed from 20 to 30.
Bugs
- You no longer stay alive if your health drops to 0 by the effect of Faceless.
- Faceless no longer nullifies Adrenaline damage amplification.
- Paralyzing Potion description is now correctly displayed.