干就完了! ( Just do it ! )
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Migrated the game engine to UE5.8 Migrated the game engine to UE5.8. · Temporarily disabled DLSS and FSR as they haven't received updated versions yet. · Optimized online multiplayer issues. | — | |
| In-game event | June Update Notes Time flies—another month has passed~ Here’s what’s new in this update: · Mainly reworked the logic for procedurally and asynchronously generating rivers and cities on the map. Now every new game will create a different large map! · Optimized the bow-aiming logic and added an archery range. · Optimized the equipment logic for multiplayer. Performance should be better now, making it possible to h… | 23666080 | |
| In-game event | Optimized a number of multiplayer-related issues and game logic problems. Optimized multiplayer logic. Room information is now visible, and it supports display in multiple languages. · Custom multilingual translation is now supported. If you are not satisfied with the translations, you can edit the files yourself, or use files edited by others. In theory, any language whose characters can be displayed by the font will be supported. · Fixed the client-side movement gu… | 23144723 | |
| In-game event | Optimize the online logic We've optimized the multiplayer logic, so you can now play online on the world map. | 22864756 | |
| In-game event | Update on DLSS and the Sound and Mission System Updated DLSS plugin, now supports DLSS 4.5 Optimized UI logic Added sound settings and system settings save functionality Updated guild quest display and logic | 22292251 | |
| In-game event | Core Logic Updates and Grand World Character Logic Updates Updated FSR support, but testing revealed errors when enabling FSR due to the recent UE engine update. FSR is currently disabled and will be re-enabled once AMD updates their support and testing confirms stability. Fixed a bug caused by resolution conflicts resulting from DLSS. Conceptualizing the equipment system: I aim to enhance the equipment system's experience by incorporating factors like… | 22051383 | |
| In-game event | Core Logic Updates and Grand World Character Logic Updates We've optimized the underlying architecture for future game expansions. Once the open-world NPC logic is added, we'll be ready for game testing! | — | |
| Steam news | Decided to withdraw from this new product launch event. Unfortunately, we won't be proceeding as originally planned. After careful consideration, we've decided to withdraw from the New Releases Festival for now. We'll focus on completing the game's demo first, build up our wishlist, and then participate later. Many features still need refinement, and I believe joining the festival at this stage would be unwise. Let's take a steady, step-by-step appr… | — | |
| In-game event | Final Update for 2025~ The main updates focus on story progression and player guidance. Tutorial levels are still in development, and some details—like terrain effects during combat or scene transitions—remain unresolved. Due to considerations for future multiplayer functionality, I've prioritized optimizing the core gameplay experience across multiple areas. Welcome to 2026~ | 21344316 | |
| Game update | Add DLSS support Add DLSS support | 21158056 | |
| Game update | A demo version of the new product festival is currently in development. Added Steam Cloud Save Updated equipment logic Updated NPC type configurations Added cloud save, optimized damage logic, updated armor logic to separately calculate slashing/piercing and blunt damage, and updated armor defense logic Adjusted equipment logic and animations; equipment can now be picked up Currently developing tutorial levels as a playable demo | — | |
| Major update | First update announcement after the store page goes live~ It has finally been decided to officially release in 2026. Everyone is welcome to try it out. Many of the features we want to implement are still in development, and we will complete them step by step. This is my first time releasing a game on Steam. We hope to receive everyone's love and support. Now officially starting to write the update announcement 1. First-person camera has been added bac… | 20931382 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.