August Update Summary & Plans
Optimized the banking system
Optimized AI melee combat logic
Updated localization files
Updated the main menu UI effects
Updated the falling animation and the load/save UI
You can now adjust the world size and K value when creating a world (K controls the generation ratio of cities and villages; the higher the K value, the more locations are generated. This is a sensitive value and should not be set too high.)
Updated arena-related content
Increased food consumption
Fixed an arrow collision bug and changed the battle exit logic
Changed the scene creation logic
Officially updated the engine version to 5.8
Horse Update Plans:
Improve the arena combat system
Update the horse system