Tiny Auto Knights
Playing now
4−3 vs. yesterday
1.9%of peak
All-time peak
216Nov 2025
Playing now
4−3 vs. yesterday
All-time peak
216Nov 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Verified on Steam Deck! Great news! We fixed some issues and Tiny Auto Knights is now officially Verified on Steam Deck ! That means you can play the whole game without any issues on your Steam Deck. But this also means that A) the game is running great on Linux based systems and B) it works well with only controller input! So if you don't own Tiny Auto Knights yet (or want to gift it to a friend with a Steam Deck) no… | — | |
| In-game event | Update 3.9.6 Burn is now reduced by 50% instead of 33% per activation · Nerfed Zombie from spreading 50/100/150% to spreading 33/66/100% of the remaining Poison · Fixed Nun to not target dead allies anymore · Added filter to deck menu to make it easier to find heroes with similar traits and mechanics · Fixed virtual keyboard for Steam Deck · Various small fixes | 22396444 | |
| Major update | New big update: Play with Friends + PvP Fest sale Knights, Today we’re rolling out one of the most requested features for Tiny Auto Knights — a brand-new game mode: ⚔️ Play with Friends You can now create your own lobbies and battle directly against your friends! What’s included: · 🏠 Create private or public lobbies · 👥 Friends can join by searching for the lobby name · ⚔️ Face off in real-time matches · 🔁 Whoever survives the longest, wins… | 21838068 | |
| Major update | 🔥The Fire Update is Here! 12 New Heroes + Steam Winter Sale! Greetings, Knights! Things are heating up in the kingdom. Our latest update for Tiny Auto Knights is officially live, and it’s our biggest one yet. Whether you’re a seasoned strategist or a new recruit, there’s never been a better time to jump into the fray. 🔥 New Mechanic: Burn Watch the battlefield glow! We’ve introduced the Burn mechanic. Specialized attacks and abilities can now ignite the… | 21243949 | |
| Community | Vote for Tiny Auto Knights as the "Best Game You Suck At" Hey Knights! If you’ve ever watched your brave little squad charge heroically into battle… only to immediately get flattened because you maybe made a “strategic oversight,” then this category was practically invented for us. Tiny Auto Knights has been nominated for “Best Game You Suck At” in the Steam Awards! And honestly? We couldn’t be more proud. 😄 If our chaotic battles, sneaky enemies, an… | — | |
| Game update | Changelog 1.2.1 Fixed a start up crash (super rare) when you had a not finished run from before 1.2.0 in which you have one of those damage items available for purchase: · "Deal 1 damage for 3 times" (Rare) · "Deal 1 damage for 4 times" (Epic) · "Deal 1 damage for 5 times" (Legendary) · Those items are not available anymore from 1.2.0 onwards · Fixed Death Knight not killing ally in front if the ally has a tem… | 20801188 | |
| Esports | Watch us play the game Watch us play the game! No commentary, but you will see what the actual game looks like! | — | |
| In-game event | Changelog 1.2.0 Buffed Death Knight · Before End of Turn --> Kill the ally ahead and absorb 50/100/150% of their attack and health. · Now End of Turn --> Kill the ally ahead and absorb 100/150/200% of their attack and health. · Nerfed Monk · Before Before Attack --> Gain 1 Armor for every 3/2/1 Cleanse of this hero. · Now Before Attack --> Gain 1 Armor for every 6/4/2 Cleanse of this hero. · Changes to damage… | 20772043 | |
| In-game event | Changelog 1.1.0 Nerfed Thief by giving him 3 Charges · Nerfed Minotaur by changing the effect · Before "Deal the same damage to 1/2/3 additional random enemies." · After "Deal 50/100/150% of the amount as damage to random enemy." · Changed rarity of Jester from Epic to Legendary · Selling a hero for 0 Coins doesn't trigger "Coins gained" effects anymore · Changed the visuals of the line for selecting a hero (l… | 20742314 | |
| Game update | Hotfix Survival Mode Music Deactivated the special music in survival mode to prevent copyright issues for YouTubers and streamers | — | |
| News | ⚔️ Tiny Auto Knights — OUT NOW! ⚔️ The knights have assembled ⚔️ Tiny Auto Knights is officially live! 🎉 After months of tinkering, testing, and polishing, our little battlers are ready to charge into action. Build your team, plan your formations and watch your heroes do the fighting (and sometimes the flailing); all in glorious auto-battling chaos! 💥 Launch Special — 35% OFF! To celebrate release day, Tiny Auto Knights is ava… | — | |
| Esports | Live broadcast: Watch the developer play Watch us play the game! No commentary, but you will see what the actual game looks like! | — | |
| Announcement | Tiny Auto Knights launches on November 7, 2025! ⚔️ Sharpen your blades ⚔️ Tiny Auto Knights is almost here! Your squad of pint-sized heroes will soon face epic auto-battles packed with strategy, charm, and chaos. Recruit, combine, and upgrade your knights to create unstoppable synergies and conquer the leaderboards. 🗓️ Release Date: November 7, 2025 🛡️ Add it to your wishlist now and be ready for launch day! Watch the Official Release Date An… | — | |
| Community | We’re Joining Steam Next Fest! ⚔️ Mighty Knights, we’re thrilled to announce that Tiny Auto Knights will be part of Steam Next Fest ! Our updated demo is now live! With new features, balance tweaks, and plenty of fresh challenges for your tiny warriors. Jump in, build your army, and test your tactical prowess! We’d love to hear your thoughts and feedback as we keep improving the game. Play the demo and add the game to your wish… | — | |
| Major update | Demo changelog 0.14.14 Heroes · Changed Warden effect: "Ally gained debuff -> Give 1/2/3 cleanse to a random ally" · Changed Death Knight effect: "End of turn -> Kill the ally ahead and gain 50/100/150% of their health and attack" · Changed Thief effect: gained stats don't scale with gained coins anymore, you always get +1/2/3 no matter how many coins you get per event · Changed Ranger effect: deals now an additional… | — | |
| Game update | Demo Patchnotes August 29 Fixed an issue where you're didn't get any experience points when losing a run · Fixed controller input on player rewards popup · Fixed current value display of King · Fixed edge case where Mercenary could give too many Poison/Freeze stacks · Fixed endless loop/crash in certain cases with more than one Jester · Fixed unintentionally unbenching a character · Fixed character tooltip when hovering… | — | |
| Community | Gamescom 2025 Recap Gamescom is over and we survived! It was our first Gamescom and honestly it was quite overwhelming at the beginning. But we also a had a lot of fun and met tons of cool people! We're super proud that we could present our game there and hundreds of players played and wishlisted Tiny Auto Knights in front of us. We gathered a lot of feedback on the game and and could meet other devs and some of o… | — | |
| Major update | Demo: Big update July 23 Hey folks, we just released the biggest update to the demo ever! The initial release of the demo exceeded our expectations by far and we were super happy to see how many people played the game and enjoyed it. But through your direct feedback and while watching various videos and streams of the demo, we also saw some stuff that needs improvement. And that's what this update is about! Patchnotes… | — | |
| Community | Steam Deck support Hi, we want to share a quick update on Steam Deck support: We don't own a Steam Deck ourselves, but from the feedback we got from the community we can say that Tiny Auto Knights runs without any problems on the Steam Deck. · Full controller support · Supported resolution 1280x720 (which means small black bars on top and bottom) · No reported issues with online multiplayer or save games | — | |
| In-game event | Demo: Big localization update Hey folks, we just added localization for the following languages: · French · Italian · Turkish · Russian · Traditional Chinese We also added some small improvements to the UI and made sure that the texts are pretty in every language. Plus, there are some small quality of life features and fixes to the game. Hope you will enjoy it! We're already working on a bigger update gameplay update which… | — | |
| Game update | Demo Patchnotes May 27 Adjusted spawn chances in shop, making the progress to higher tiers slower. This will give you much more possibility to completely level up your lower tier heroes as they will appear for more rounds. You will also get less legendary heroes in the late game. · Added an option to limit the FPS. This helps to save processing power and energy on high refresh monitors. Let us know what you think of… | — | |
| Community | The demo launch exceeded our wildest expectations! Hi folks, it's now exactly one week after the demo launch and we're completely blown away on how well it was received! Some numbers Over 2,700 players launched the demo so far and we had a peak of 227 concurrent players , which put us in the Top 25 most played Demos on Steam WORLDWIDE ! The screenshot below was actually taken before we reached the highest peak, but it's really close: And more t… | — | |
| Game update | Demo Patchnotes May 19 Adjusted mouse offset when dragging heroes · Fixed Frost Empress · Fixed Jester when copying effects with charges · Fixed some typos · Adjusted some UI layouts | — | |
| Game update | Demo: Fixed a crash when a Jester copies another Jester Fixed a crash when a Jester copies another Jester. The second Jester will copy the copied effect of the first Jester now. Thanks to Infected Player for reporting the crash! | — | |
| News | Demo is available now! Hey folks, we just released the Demo of Tiny Auto Knights! You can find it on the store page. There's a lot of new stuff in there compared to the playtest, including: · Ranked Mode · 10 more heroes · Much more polishing all around · Lot's of bugfixes · Translations to Japanese, Korean and Simplified Chinese · And more! Feel free to give us feedback on what you like and also what you don't like!… | — | |
| Community | End of Playtest Hey folks, we will end the Playtest today to prepare our upcoming demo. Thanks to all who played the game and gave us feedback. It improved the game greatly and the demo will be so much better thanks to you! And you don't have to wait long: the demo will release on May 15th! See you soon in the game! | — | |
| Community | The Playtest just received a massive update We just released a massive update for the Playtest a few days ago. Now that all the bugs the community found are also fixed we want to give you an overview of all the major changes: · Added 14 new characters · Added new stack Thorns : When the character gets attacked, deal the amount of stacks as damage to the attacker and reduce the stack by 1 · Updated Freeze stack: Freezing is now chance bas… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.