
Buffed Death Knight
Before End of Turn --> Kill the ally ahead and absorb 50/100/150% of their attack and health.
Now End of Turn --> Kill the ally ahead and absorb 100/150/200% of their attack and health.
Nerfed Monk
Before Before Attack --> Gain 1 Armor for every 3/2/1 Cleanse of this hero.
Now Before Attack --> Gain 1 Armor for every 6/4/2 Cleanse of this hero.
Changes to damage items found in shop:
Only common "Deal 1 damage to a hero" and legendary "Deal 1 damage to a hero for 2 times" available now
2 times dealing damage now also correctly triggers all heroes on the second time
Added new survival mode music
Changed the visuals of the line for selecting a hero (level up rewards)